Can Reki stand up to modern commanders?| Reki v Tidus v Anikthea v Terra | EP 43 | EDH thumbnail Blurred backdrop thumbnail

Can Reki stand up to modern commanders?| Reki v Tidus v Anikthea v Terra | EP 43 | EDH

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Finding a Fourth 43 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Reki, the History of Kamigawa

    Reki, the History of Kamigawa

    Mono-green ramp and value deck that draws cards whenever it casts legendary spells, aiming to deploy large creatures and overwhelm opponents.

  • Terra, Herald of Hope

    Terra, Herald of Hope

    Utilizes milling to trigger flying and returns small creatures from the graveyard, enabling aggressive combat and recursion-based board presence.

  • Anikthea, Hand of Erebos

    Anikthea, Hand of Erebos

    A reanimation and enchantment populate deck that copies enchantments for value and brings back creatures from the graveyard to maintain pressure.

  • Tidus, Yuna's Guardian

    Tidus, Yuna's Guardian

    Focuses on counters and card draw, moving counters between creatures to maximize damage and maintain card advantage through combat triggers.

Gameplay Insights

  • 1

    Terra's use of milling to gain flying and then returning a key creature from the graveyard was a strong tempo play, allowing for immediate board impact.

  • 2

    Anikthea's enchantment copying through Undo Spirit Dancer enabled doubling up on value triggers, reinforcing her board state.

  • 3

    Tidus's commander ability to move counters and draw cards off damage maintained his card advantage and kept his board relevant.

  • 4

    Reki's steady ramp and legendary spell casting drew consistent cards, setting up for a potential late-game overpowering through big creatures.

  • 5

    The combination of Joshua Phoenix dealing damage to all opponents while gaining life created a significant life swing that pressured opponents simultaneously.

Notable Cards

  • Life from the Loam

    Life from the Loam

  • Greater Good

    Greater Good

  • Talisman of Conviction

    Talisman of Conviction

  • Canopy Vista

    Canopy Vista

Gameplay Summary

The game began with each player establishing their mana base and early board presence.

Terra, Herald of Hope, used her ability to mill cards and gain flying, enabling her to return smaller creatures from the graveyard, notably bringing back Joshua Phoenix for aggressive pressure.

Anikthea, Hand of Erebos, focused on a reanimation and enchantment populate strategy, leveraging enchantments like Greater Good and Undo Spirit Dancer to generate value and board presence.

Tidus, Yuna's Guardian, centered around counters and card draw, using his combat abilities to manipulate counters and draw extra cards, maintaining steady card advantage.

Reki, the History of Kamigawa, played a mono-green ramp and value deck, drawing cards off legendary spells and aiming to deploy powerful creatures to overwhelm opponents. A key turning point was Terra successfully returning Joshua Phoenix, who dealt damage to all opponents while gaining life, creating a swing in board control and life totals.

Anikthea's use of enchantments to create copies and reanimate threats kept her in a strong position, while Tidus's focus on counters began to accelerate his board state and card draw.

Reki steadily ramped and cast legendary creatures but seemed to be writing notes or playing a slower game initially.

The interactions between Terra’s graveyard recursion and Phoenix’s damage coupled with Anikthea’s enchantment synergy shaped the midgame, while Tidus's card draw and counters kept him competitive.

The game showcased a blend of graveyard recursion, enchantment synergy, and counter manipulation as the main themes leading toward multiple potential win conditions, including combat damage and board dominance through value engines.

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