Mayael vs Rielle vs Kess vs Rograkh/Silas | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Mayael vs Rielle vs Kess vs Rograkh/Silas | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Mayael the Anima

    Mayael the Anima

    A midrange stompy deck focused on ramping aggressively and cheating huge creatures like Avacyn and Vorinclex into play to overwhelm opponents before they can set up.

  • Rielle, the Everwise

    Rielle, the Everwise

    A midrange deck centered on discard synergies to generate card advantage and use creatures like Gilded Drake to steal and control opponents' key threats.

  • Kess, Dissident Mage

    Kess, Dissident Mage

    A midrange control and storm deck that uses recursive spells and combo elements such as Underworld Breach and Consultation to generate value and close out the game.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept

    A turbo Ad Nauseam combo deck aiming to quickly cast Ad Nauseam and combo off with fast mana and storm spells to win in a single explosive turn.

Gameplay Insights

  • 1

    Marcus prioritized mana acceleration and card selection early to cheat in huge threats, using Scroll Rack to sculpt his hand and maximize threat deployment.

  • 2

    Ryan's timing of Ad Nauseam was critical, generating a massive hand but leaving him vulnerable to disruption and low life total pressure.

  • 3

    Adam leveraged discard and creature theft to disrupt opponents while refilling his hand, increasing his resilience and board impact.

  • 4

    Zach used Time Twister to reset the board state, shuffling hands and graveyards into libraries, which temporarily stalled the board and gave Mayael opportunities to respond.

  • 5

    The interaction between Firestorm and counterspells like Force of Will and Red Elemental Blast showcased the delicate balance of interaction and resource management in cEDH.

  • 6

    Exchanging control of Vorinclex with Gilded Drake was a pivotal move that weakened Mayael's ramp while empowering Rielle's position.

Notable Cards

  • Avacyn, Angel of Hope

    Avacyn, Angel of Hope

  • Vorinclex, Voice of Hunger

    Vorinclex, Voice of Hunger

  • Scroll Rack

    Scroll Rack

  • Ad Nauseam

    Ad Nauseam

  • Codex Shredder

    Codex Shredder

  • Gilded Drake

    Gilded Drake

  • Final Fortune

    Final Fortune

  • Force of Will

    Force of Will

  • Winds of Rebuke

    Winds of Rebuke

Gameplay Summary

The game featured a dynamic cEDH battle between five powerful commanders, each leveraging distinct strategies to gain an upper hand.

Early turns saw rapid development, with Mayael the Anima quickly establishing a strong board presence by cheating in massive threats like Avacyn, Angel of Hope and Vorinclex, Voice of Hunger, using efficient ramp and card selection tools such as Scroll Rack and Natural Order.

Meanwhile, Rograkh/Silas focused on a turbo Ad Nauseam combo, attempting to win by generating massive card advantage and storming off with spells like Infernal Plunge and Final Fortune, though this plan was ultimately thwarted by timely disruption from opponents.

Kess maintained a midrange control approach with recursive spells and storm elements, while Rielle applied discard synergy pressure to generate card advantage and incremental value with spells like Careful Study and Gilded Drake to steal threats from others. Key turning points included Ryan's successful Ad Nauseam cast, which almost ended the game but was narrowly avoided due to life totals and counterplay.

Marcus's Mayael deck then swung momentum by deploying overwhelming threats and leveraging powerful artifact and land synergies to dominate the board.

Adam's Rielle used discard to maintain card flow and disrupted opponents by stealing key creatures, exemplified by exchanging control of Vorinclex via Gilded Drake.

The game’s pace was shaped by multi-layered interactions, including Scroll Rack manipulations, board wipes like Time Twister, and combat tricks.

Ultimately, the game revolved around managing resources, timing disruption, and deploying large threats efficiently to outpace opponents in this high-powered multiplayer environment.

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