Tarkir: Dragonstorm w/ The Professor & AliasV | Game Knights 77 | Magic Gathering Commander Gameplay thumbnail Blurred backdrop thumbnail
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Tarkir: Dragonstorm w/ The Professor & AliasV | Game Knights 77 | Magic Gathering Commander Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Shiko and Narset, Unified

    Shiko and Narset, Unified

    The strategy revolves around slinging spells and capitalizing on the ability to copy the second spell each turn. The deck includes a variety of cheap cantrips and high-impact instants and sorceries.

  • Eshki, Temur's Roar

    Eshki, Temur's Roar

    The deck focuses on playing big, efficiently costed creatures. Every time a creature spell is cast, Eshki grows, refills the hand, and deals damage to opponents.

  • Felothar, the Steadfast

    The deck builds around creatures with low power and high toughness. Felothar allows these creatures to attack and also enables major card draw.

  • Teval, the Balanced Scale

    Teval, the Balanced Scale

    The strategy involves filling the graveyard and exiling cards to create a horde of zombies. The deck uses self-mill to get cards in the graveyard, then exiles them for value.

Gameplay Insights

  • 1

    Prof's utilization of Shiko and Narset's copying ability allowed for efficient utilization of spells, adding a layer of complexity to opponents' strategies.

  • 2

    A Looney's use of Felothar's high toughness creatures presented a strong defensive front, while also enabling a consistent card draw engine.

  • 3

    Jimmy's strategy with Eshki, Temur's Roar prioritized playing high power creatures, turning each creature spell into a potential hand refill and damage dealer.

  • 4

    JLK's strategic use of Teval, the Balanced Scale for graveyard manipulation and zombie creation presented a constant threat to opponents.

Notable Cards

  • Overgrown Battlement

    Overgrown Battlement

  • Psychic Frog

    Psychic Frog

Gameplay Summary

The game kicked off with each player utilizing their commanders to execute their respective strategies.

Prof, running Shiko and Narset, focused on slinging spells and capitalizing on the copy mechanic.

Jimmy, commanding Eshki, Temur's Roar, filled the board with high power creatures and took advantage of Eshki’s ability to refill his hand and deal damage.

A Looney, leading with Felothar, the Steadfast, played a defensive game revolving around creatures with high toughness, turning them into an offensive force.

On the other hand, JLK, heading Teval, the Balanced Scale, focused on filling his graveyard and exiling cards to create a horde of zombies.

The game saw a series of powerful plays and strategic decisions, with each player trying to edge out the others and claim victory.

The ultimate win condition was only achieved after a series of intense rounds full of game-changing interactions and strategic plays.

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