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Doctor Who Precons | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Davros, Dalek Creator

    Davros, Dalek Creator

    This deck likely focuses on creating and manipulating Dalek tokens to control the board and wear down opponents.

  • The Thirteenth Doctor

    The Thirteenth Doctor

    This deck is likely built around time-travel shenanigans, leveraging the Doctor's ability to manipulate turns and phases.

  • The Fourth Doctor

    The Fourth Doctor

    The strategy of this deck could revolve around exploiting the Fourth Doctor's regeneration abilities and controlling the board state.

  • Sarah Jane Smith

    Sarah Jane Smith

    This deck might be centered around investigative mechanics, using clues and card draw to outvalue opponents.

  • The Tenth Doctor

    The Tenth Doctor

    This deck probably uses the Tenth Doctor's charismatic abilities to manipulate opponents and gain advantages.

  • Yasmin Khan

    Yasmin Khan

    This deck likely focuses on police enforcement mechanics, controlling opponents' actions and maintaining law and order on the board.

  • Rose Tyler

    Rose Tyler

    This deck is likely built around Rose's resilience and ability to adapt, surviving through any board state and outlasting opponents.

Gameplay Insights

  • 1

    The players' decision to roll the planer die resulted in them arriving at Pompei, which significantly impacted the game due to its eruption counters.

  • 2

    The use of Carpet of Flowers for additional mana demonstrated strategic resource management.

  • 3

    The decision to sacrifice a land due to the chaos ensues effect of Pompei showcased the players' ability to adapt to unexpected game conditions.

Notable Cards

  • Carpet of Flowers

    Carpet of Flowers

  • Talisman of Curiosity

    Talisman of Curiosity

Gameplay Summary

In this gameplay, the players battled with Doctor Who Commander Precons, which added a unique and thematic twist to the game.

The game unfolded with the players using their commanders to execute various strategies, trying to gain the upper hand.

A significant turning point in the game came when the players arrived at Pompei, where they had to deal with eruption counters that threatened to deal significant damage to creatures and players alike.

The game ended with a dramatic climax as the players were forced to sacrifice lands and take damage due to the chaos ensues effect of Pompei.

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