Deck Strategies
Mirko Vosk, Mind Drinker
Mill opponents by forcing them to discard cards and using combos to accelerate milling, aiming to win by decking out opponents.
Maga, Traitor to Mortals
Generate vast amounts of mana to cast large demons and game-ending spells, potentially winning with a massive commander attack.
Wilhelt, the Rotcleaver
Build a resilient zombie tribal board that recycles and creates decayed zombie tokens upon death to overwhelm opponents and drain life.
Mageta the Lion
Use board wipes and reanimation of powerful angels to control the battlefield and eventually win through angel tribal synergies.
Gameplay Insights
- 1
Wilhelt's ability to create decayed zombie tokens from dying zombies generated a resilient and growing board presence that pressured opponents consistently.
- 2
Maga's explosive mana acceleration using artifacts like Jeweled Lotus and Charcoal Diamond enabled casting of large demons and devastating spells early, posing a significant threat.
- 3
Mirko Vosk's mill strategy relied on incremental milling and specific combos to finish opponents, forcing players to watch their library sizes carefully.
- 4
Mageta's deck effectively leveraged wraths followed by angel reanimation to maintain board control and apply pressure despite aggressive early plays from others.
- 5
Players carefully managed target selection and defensive plays in response to Maga's potential for a one-shot commander attack with over 40 mana available.
Notable Cards
Cryptbreaker
Jet Medallion
Demonic Tutor
Jeweled Lotus
Bloodstained Mire
Angel of Jubilation
Vengeful Dead
Sword of Hearth and Home
Summary
The game featured four distinct tribal and thematic decks: a mill-oriented Mirko Vosk deck, a demon-heavy Maga deck focused on high mana and big spells, a zombie tribal Wilhelt deck centered on creating and recycling zombies, and an angel tribal Mageta deck relying on board wipes and powerful reanimation. Early turns involved players developing their mana bases and laying down key pieces like Cryptbreaker, Thespian Stage, and Angelic Renewal to set the stage for their strategies. Wilhelt quickly established a board presence with zombies that could generate additional decayed tokens upon death, creating a resilient swarm. Maga leveraged massive mana generation with resources like Jeweled Lotus and Charcoal Diamond to cast high-impact demons and threatening spells. As the game progressed, Maga amassed a large mana pool, threatening to cast his commander and potentially one-shot opponents, forcing others to consider defensive plays and target choices carefully. Meanwhile, Mirko Vosk aimed to mill opponents through incremental card advantage and combos, while Wilhelt's zombie synergy inflicted incremental life loss and maintained pressure. Mageta's angel tribal deck sought to stabilize with wraths and then overwhelm with reanimated angels. Key turning points included Maga's explosive mana development, Wilhelt's continuous zombie token generation and life drain, and Mirko's milling pressure. The game showcased a dynamic interplay of aggressive tribal strategies and powerful spell sequences, with each player trying to advance their win condition while managing threats from the others.