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THE 11TH HOUR - IMPLEMENTS OF cEDH - S7E3 - RAFFINE v JHOIRA v KENRITH v TYMNA/KODAMA - MTG GAMEPLAY

Veil of Death MTG

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

    Leverages Raffine's ability to draw extra cards and generate value from spells and creatures, focusing on incremental advantage and pressure through efficient creatures and targeted disruption.

  • Jhoira, Weatherlight Captain

    Jhoira, Weatherlight Captain

    Uses artifact and spell casting synergies to draw cards and control the board, aiming to assemble combos or overwhelm opponents with value and tempo plays.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    Capitalizes on Kenrith's multicolor versatility to deploy removal, tutors, and aggressive creatures, combining direct damage and combo potential to close out the game quickly.

  • Kodama of the East Tree Tymna the Weaver

    Kodama of the East Tree and Tymna the Weaver

    Combines token generation and card draw with interaction to maintain board presence and disrupt opponents, aiming to grind out value and find combo lines or commander damage wins.

Gameplay Insights

  • 1

    The early casting of Chalice of the Void at zero counters served as a powerful disruptive play, limiting low-cost spells and setting a taxing pace for opponents.

  • 2

    Flashing in Opposition Nation to steal an opponent's land effectively disrupted mana development and forced players to adapt quickly.

  • 3

    Using tutors like Enlightened Tutor and Demonic Consultation in combination allowed for rapid access to key combo pieces or game-ending spells.

  • 4

    Players carefully managed life totals and damage assignment to balance aggression with survival, highlighting the high-stakes nature of cEDH turns.

  • 5

    The interaction around Demonic Consultation showcased the importance of having responses and countermeasures ready to avoid sudden lethal combos.

Notable Cards

  • Chalice of the Void

    Chalice of the Void

  • Opposition Agent

    Opposition Agent

  • Demonic Consultation

    Demonic Consultation

  • Enlightened Tutor

    Enlightened Tutor

  • Elvish Mystic

    Elvish Mystic

  • Talisman of Progress

    Talisman of Progress

  • Manifold Key

    Manifold Key

  • Survival of the Fittest

    Survival of the Fittest

Summary

The game featured a competitive four-player cEDH match with Raffine, Scheming Seer; Jhoira, Weatherlight Captain; Kenrith, the Returned King; and a Tymna/Kodama partnership. Early turns were marked by ramp and utility plays, with key mana acceleration from cards like Elvish Mystic and Talisman of Progress. Players quickly deployed disruptive and protective pieces, such as Chalice of the Void and Opposition Agent, to hinder opponents' strategies. Raffine aggressively utilized Drowning Mage and other threats to pressure life totals and maintain card advantage, while Jhoira focused on artifact and spell synergy to draw cards and control the board. Kenrith's deck leveraged its multicolor versatility to cast impactful creatures and spells, including toxic effects and tutors, enabling explosive turns. Tymna/Kodama used a mix of mana fixing, token generation, and interaction to stay relevant and apply pressure. A pivotal moment came when a well-timed flash of Opposition Nation disrupted land drops and mana development, signaling the high interaction level among players. The use of tutors, such as Enlightened Tutor and Demonic Consultation, alongside artifact synergies and combo pieces, created tension and forced players to respond carefully. A near lethal Demonic Consultation sequence was narrowly avoided due to a reactive play, demonstrating the razor-thin margins of cEDH games. The board state continuously shifted with players attacking each other and casting spells to maintain advantage or disrupt combos. Ultimately, the game emphasized resource denial, proactive threats, and efficient use of tutors and interaction to pursue a fast-paced win condition, likely revolving around powerful combos or incremental damage through commander attacks and spell triggers.

Description

Hello There and Fancy Seeing you all back ;) This is the episode where I face a group of very nice people, friends and fans of the show so lets get this party started!

Tommy wanted to share his Twitter: @TomThe0ddbal

Game 1 Decklists: Snorkden: www.moxfield.com/decks/39yPrsC_i0GT0mHPvbY0QA Jelly: www.moxfield.com/decks/IDuBJhQaTUm8jQHawYOQGw Tommy: www.moxfield.com/decks/KJmnazRK6UWjKJFD38IRjA Death: www.moxfield.com/decks/UzdJdB694kmtc4_ANp776Q

Game 2 Decklists: Jelly: www.moxfield.com/decks/-x6C4ykk10CbXlyNH2gNQw Tommy: www.moxfield.com/decks/w2VnmI8byk6GaKlq4K_BJA

Intro & Background Music: Tearing the Veil from Death Produced and Mixed by Black Neptune Studios

Shadow of Death Produced and Mixed by Black Neptune Studios

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