Deck & Commander Strategies

Korvold, Fae-Cursed King
Leverages sacrifice outlets and card draw from permanents to generate explosive value, then executes a combo loop with Underworld Breach and Grinding Station to mill opponents and win via Praetor's Grasp or Mayhem Devil interactions.

Chulane, Teller of Tales
Floods the board with creatures to trigger Chulane’s draw ability, aiming to generate infinite mana and draw through the deck with learn mechanics, eventually killing with Walking Ballista.

Tayam, Luminous Enigma
Slows the board with stack effects and sets up combo lines involving infinite Eldrazi spawn tokens and mana generation using Rosie Cotton and Basking Rootwalla, finishing with life drain from Zulaport Cutthroat.

Kasla, the Broken Halo
Uses convoke to cast spells and gain card advantage, setting up a combo with J Sky Ascendancy and Invasion of Segovia to draw the entire deck and win through a breach combo.
Gameplay Insights
- 1
Korvold’s player prioritized setting up a looping sacrifice and draw combo quickly, using mana acceleration and discard outlets to enable Underworld Breach and Grinding Station synergy efficiently.
- 2
The use of Praetor's Grasp mid-combo allowed Korvold to disrupt opponents' key cards while further advancing the win condition.
- 3
Chulane's strategy focused on early board flood to maximize card draw triggers, but was ultimately disrupted before achieving infinite mana and draw combos.
- 4
Tayam’s deck employed stall and stack manipulation effects to slow the game, aiming to assemble a complex infinite token and mana combo, which was prevented by early pressure.
- 5
Kasla’s player attempted to leverage convoke mechanics for card advantage and deck draw but was countered effectively by opponents, highlighting the importance of interaction in cEDH.
- 6
Key interaction moments included a Force of Will response to a critical spell, showcasing the high level of interaction and counterplay in the game.
- 7
Early mana acceleration with cards like Lotus Petal, Mox Diamond, and Dark Rituals played a vital role in enabling explosive turns and combo setups.
Notable Cards
-

Underworld Breach
-

Grinding Station
-

Praetor's Grasp
-

Mayhem Devil
-

Walking Ballista
-

Basking Rootwalla
-

Zulaport Cutthroat
-

Invasion of Segovia // Caetus, Sea Tyrant of Segovia
-

Vampiric Tutor
-

Dark Ritual
-

Lotus Petal
-

Defense Grid
Gameplay Summary
The game featured a highly competitive four-player cEDH match with Korvold, Chulane, Tayam, and Kasla vying for control.
Early turns were spent setting up mana bases and deploying key ramp and draw engines.
Korvold’s player quickly established a powerful sacrifice and draw loop involving Underworld Breach and Grinding Station, enabling efficient deck milling and resource accumulation.
This loop allowed Korvold to tutor for key cards like Praetor's Grasp and close the game abruptly before opponents could assemble their strategies. In the initial game, Korvold's explosive combo ended the match swiftly, preventing the other decks from executing their more midrange or control-based plans.
The other players attempted to develop their boards and set up their unique win conditions involving infinite mana combos (Chulane with Walking Ballista), token synergies (Tayam with Rosie Cotton), and spell-heavy convoke draws (Kasla with J Sky Ascendancy).
However, Korvold’s fast and resilient combo line proved decisive.
The second game started with players again establishing their mana and board presence with careful interactions, including counterspells and disruption, showcasing the intense strategic depth typical of competitive EDH.






















![Commander VS S17E3: Korvold VS Alela VS Chulane VS Syr Gwyn [Brawl] thumbnail](https://i.ytimg.com/vi/Pa8JzkN1leY/sddefault.jpg)
















![Commander VS: Ghoulcaller Gisa VS Torbran VS Chulane VS Sisay [From SCGCON] thumbnail](https://i.ytimg.com/vi/D0eveMMHDz0/sddefault.jpg)