Deck & Commander Strategies
K'rrik, Son of Yawgmoth
Uses life payment and graveyard recursion to enable fast combo loops involving Necrotic Ooze and other creatures to draw through the deck and drain opponents’ life, winning through massive life swings.
Koll, the Forgemaster
Midrange artifact and equipment synergy deck focused on generating incremental value and board control via Goblin Recruiter and equipment tutors, aiming for a stable board state before winning.
Ramos, Dragon Engine
Storm and mana acceleration focused, leveraging cards like Jeweled Lotus, Mana Crypt, and Bolas's Citadel to generate large mana pools and execute a storm-based win condition.
Thrasios, Triton Hero and Vial Smasher the Fierce
A control and card advantage shell using interaction such as Force of Will, Rhystic Study, and tutors like Vampiric Tutor to disrupt opponents and maintain a steady flow of resources.
Gameplay Insights
- 1
K'rrik’s ability to pay life instead of mana enables casting multiple spells in a single turn, powering explosive combo sequences.
- 2
Necrotic Ooze’s ability to copy activated abilities from creatures in the graveyard is pivotal for creating infinite loops with Asmodeus the Archfiend and Skirge Familiar.
- 3
Gray Merchant of Asphodel’s reanimation and sacrifice combo with Chainer creates massive life drain swings that quickly end the game.
- 4
Thrasios/Vial Smasher’s control elements and card draw via Rhystic Study and tutors provide strong disruption but sometimes struggle to keep pace with faster combo decks.
- 5
Ramos’s storm strategy relies heavily on mana acceleration and card draw but is vulnerable to early disruption, as shown by the Force of Will counter.
- 6
The interaction between Necrotic Ooze’s gained abilities and K’rrik’s life payment mechanics exemplifies high-level synergy exploitation in cEDH.
- 7
Wheel of Fortune effectively resets hands but also fuels graveyard-based combos by cycling through cards quickly.
Notable Cards
-
K'rrik, Son of Yawgmoth
-
Necrotic Ooze
-
Asmodeus the Archfiend
-
Chainer, Dementia Master
-
Gray Merchant of Asphodel
-
Rite of Flame
-
Jeweled Lotus
-
Mana Crypt
-
Force of Will
-
Rhystic Study
-
Wheel of Fortune
-
Goblin Welder
-
Skullclamp
-
Vampiric Tutor
-
Final Parting
-
Blood Celebrant
Gameplay Summary
The game features a fast-paced cEDH battle among four powerful decks.
Early on, Ramos attempts to establish a strong presence with Mana Crypt, Jeweled Lotus, and his commander, but is promptly countered by a Force of Will from Thrasios/Vial Smasher.
K'rrik aggressively leverages life payment synergies and graveyard recursion to assemble a devastating combo involving Necrotic Ooze, Asmodeus the Archfiend, and Chainer, Dementia Master.
This combo enables K'rrik to loop drawing and discarding cards, quickly depleting his deck and reanimating Gray Merchants to drain opponents’ life totals, ultimately winning the game through massive life swings.
In the subsequent game, Koll’s midrange artifact strategy attempts to build board presence with equipment and goblin synergy, while Ramos and Thrasios/Vial Smasher set up powerful mana acceleration and control elements.
K'rrik again demonstrates explosive starts by casting himself early and reanimating Necrotic Ooze to enable lethal combos.
The gameplay highlights the swift and lethal nature of cEDH, with key moments revolving around counterspells, graveyard interactions, and storm-like loops to close out the game quickly.