It's Time for an EDGE OF ETERNITIES Precon Game! | Kilo vs. Szarel vs. Hearthhull vs. Inspirit thumbnail Blurred backdrop thumbnail
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It's Time for an EDGE OF ETERNITIES Precon Game! | Kilo vs. Szarel vs. Hearthhull vs. Inspirit

Guild Pack


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Kilo, Apogee Mind

    Kilo, Apogee Mind

    Aggressively uses haste and proliferate to rapidly increase counters on artifact creatures, aiming to deal commander damage quickly while enhancing artifact synergies.

  • Szarel, Genesis Shepherd

    Szarel, Genesis Shepherd

    Sacrifices non-token permanents to spread -1/-1 counters and generate tokens, utilizing land recursion to maintain pressure and swarm the board.

  • Hearthhull, the Worldseed

    Hearthhull, the Worldseed

    Stations counters on the spacecraft to enable land sacrifice for card draw and additional land drops, transitioning into a powerful flying artifact creature that drains opponents’ life.

  • Inspirit, Flagship Vessel

    Inspirit, Flagship Vessel

    Buffs artifacts with +1/+1 and charge counters, reduces artifact costs, and uses artifact synergies to create a resilient board state with hexproof and indestructible creatures.

Gameplay Insights

  • 1

    Kilo’s proliferate ability triggered whenever it became tapped, allowing rapid growth of charge counters and +1/+1 counters on artifacts, enabling explosive board development and commander damage.

  • 2

    Stationing counters on Hearthhull enabled efficient land sacrifice for card draw and extra land plays, accelerating Hearthhull’s transition into a formidable flying artifact creature.

  • 3

    Mayhem Devil punished players for sacrificing permanents, influencing timing and targeting decisions around sacrifices.

  • 4

    Inspirit’s ability to distribute counters at the beginning of combat enhanced artifact creatures’ survivability and effectiveness, creating a resilient board presence.

  • 5

    Utilizing cascade lands and mana rocks like Everflowing Chalice allowed players to ramp quickly into impactful spells, maintaining tempo against aggressive strategies.

  • 6

    Szarel’s interaction of sacrificing non-token permanents to place counters on creatures combined with token generation created a persistent threat that required attention from opponents.

Notable Cards

  • Kilo, Apogee Mind

    Kilo, Apogee Mind

  • Szarel, Genesis Shepherd

    Szarel, Genesis Shepherd

  • Hearthhull, the Worldseed

    Hearthhull, the Worldseed

  • Inspirit, Flagship Vessel

    Inspirit, Flagship Vessel

  • Steel Overseer

    Steel Overseer

  • Mayhem Devil

    Mayhem Devil

  • Arcane Signet

    Arcane Signet

  • Enthusiastic Mechanaut

    Enthusiastic Mechanaut

  • Everflowing Chalice

    Everflowing Chalice

  • Formless Genesis

    Formless Genesis

Gameplay Summary

The game began with all four players deploying their early ramp and utility lands, setting the stage for their respective strategies.

Kilo, Apogee Mind leveraged its haste and proliferate ability, quickly applying pressure and boosting artifact creatures with counters.

Szarel, Genesis Shepherd focused on sacrificing non-token permanents to place -1/-1 counters on creatures and generate tokens, ramping through land recursion and token production.

Hearthhull, the Worldseed utilized its unique spacecraft mechanics, stationing counters to enable land sacrifice for card draw and additional land drops, aiming for a late-game transformation into a potent flying artifact creature that drains opponents.

Inspirit, Flagship Vessel combined artifact synergies, charging counters, and counter distribution to buff artifacts and gain hexproof, aiming to outlast opponents with resilient artifact creatures and board presence. Early turns featured tactical plays such as Mayhem Devil punishing sacrifices, Steel Overseer boosting artifact tokens, and the use of cascade lands to generate mana and cast impactful spells like Arcane Signet and Enthusiastic Mechanaut.

Kilo’s ability to proliferate upon tapping proved pivotal, rapidly escalating counters on artifacts and creatures, culminating in a 7 commander damage strike that forced opponents to respond.

Hearthhull's land sacrifice engine and Szarel's token generation created incremental advantages, while Inspirit’s counter manipulation and artifact cost reduction maintained steady board development.

The game showcased intricate interactions between proliferate, sacrifice triggers, and counter synergies, with players balancing aggression and resource management to claim victory.

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