Deck Strategies
Rendmaw, Creaking Nest
This deck seems to be focused on a creature-based strategy, using Rendmaw's ability to create bird tokens whenever a card with two or more types is played.
Valgavoth, Harrower of Souls
Valgavoth's deck focuses on a life-loss strategy, using the commander's ability to grow stronger and draw cards whenever an opponent loses life.
Bello, Bard of the Brambles
Bello's deck appears to be a creature-based deck that aims to protect its creatures by making them indestructible.
Zinnia, Valley's Voice
Zinnia's deck strategy is to swarm the board with creatures to take advantage of Zinnia's power boost based on the number of creatures controlled.
Gameplay Insights
- 1
The villain team's play of Spiteful Visions could serve as a major turning point in the game, forcing the heroes to take damage.
- 2
The early game ramp spells and signets played by both teams set up the potential for explosive mid to late game plays.
Notable Cards
Rampant Growth
Path of Ancestry
Spiteful Visions
Summary
The game started with each team setting up their board with ramp spells and signets. The villain team, piloting Rendmaw, Creaking Nest and Valgavoth, Harrower of Souls, started off with strong mana base and showing hints of a creature-based strategy with the use of Rendmaw, Creaking Nest. The heroes team, led by Bello, Bard of the Brambles and Zinnia, Valley's Voice, also set up their board for a potential creature-heavy game. As the game proceeded, there was a hint of a past game where the villains team had dominated. The villains team played a spiteful visions card, which forced their opponents to take damage. This could be a turning point in the game where the villains team starts to gain the upper hand.