EDH Gamaplay - Rielle Vs Brago Vs Tymna/Kraum Vs Tymna/Thrasios - Salt included thumbnail Blurred backdrop thumbnail
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EDH Gamaplay - Rielle Vs Brago Vs Tymna/Kraum Vs Tymna/Thrasios - Salt included

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Brago, King Eternal

    Brago, King Eternal

    A control and stax deck that leverages fast mana and blink effects to reset mana rocks and generate incremental advantage, slowing opponents and controlling the board.

  • Rielle, the Everwise

    Rielle, the Everwise

    A discard matters deck that uses Rielle's card draw ability combined with discard outlets like Faithless Looting to dig through the deck and assemble a combo involving Underworld Breach and Wheel of Fortune.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver and Kraum, Ludevic's Opus

    An opus thief wheel deck that uses Notion Thief and similar effects to capitalize on opponents' card draw and wheels, generating huge card advantage and treasure tokens to overwhelm opponents.

  • Tymna the Weaver

    Tymna the Weaver and Thrasios, Triton Hero

    A combo deck that aims to assemble the Demonic Consultation and Thassa's Oracle combo to win by decking the library and winning instantly.

Gameplay Insights

  • 1

    Brago's strategy of blinking mana rocks to generate repeated value helped him maintain pressure while disrupting opponents' resources.

  • 2

    Jimmy's Demonic Consultation was pivotal but ultimately failed to exile Mystic Forge, which could have led to an immediate win.

  • 3

    Rick's decision to cast Whispering Madness, drawing a large number of cards via Notion Thief, inadvertently caused him to deck himself, highlighting the risk of high card draw strategies without deck protection.

  • 4

    Steve's use of Rielle to net positive card draw through discard allowed him to dig for combo pieces but was continually pressured by counterspells and removal.

  • 5

    The interaction between wheels, discard, and draw engines created a dynamic game state with fluctuating advantage among players.

  • 6

    Counterspells like Force of Will and Flusterstorm played a critical role in disrupting key combo attempts and protecting win conditions.

Notable Cards

  • Brago, King Eternal

    Brago, King Eternal

  • Rielle, the Everwise

    Rielle, the Everwise

  • Demonic Consultation

    Demonic Consultation

  • Thassa's Oracle

    Thassa's Oracle

  • Underworld Breach

    Underworld Breach

  • Wheel of Fortune

    Wheel of Fortune

  • Notion Thief

    Notion Thief

  • Whispering Madness

    Whispering Madness

  • Jace, Wielder of Mysteries

    Jace, Wielder of Mysteries

  • Arcane Signet

    Arcane Signet

  • Basalt Monolith

    Basalt Monolith

  • Birds of Paradise

    Birds of Paradise

  • Swords to Plowshares

    Swords to Plowshares

  • Pact of Negation

    Pact of Negation

  • Flusterstorm

    Flusterstorm

  • Mystic Remora

    Mystic Remora

  • Skullclamp

    Skullclamp

Gameplay Summary

The game features a competitive four-player Commander match with Brago, King Eternal piloted by Fernando, Rielle, the Everwise piloted by Steve, a Tymna/Kraum Opus Thief deck piloted by Rick, and a Tymna/Thrasios combo deck piloted by Jimmy.

Early gameplay revolves around ramp and board development, with Brago leveraging blink effects and mana rocks to build advantage, while Rielle focuses on discard synergy to dig for combo pieces.

Jimmy's Tymna/Thrasios deck aims to assemble a demonic consultation/fascist oracle combo, while Rick's Tymna/Kraum deck uses wheels and Notion Thief effects to outvalue opponents with card draw and mana generation. Significant turning points include Jimmy successfully casting Demonic Consultation but failing to exile the key Mystic Forge, and Rick casting Whispering Madness to draw a massive amount of cards, which ultimately led to his deck being depleted and him scooping.

Brago maintains pressure with blink effects and mana rocks, while Steve's Rielle attempts to assemble an Underworld Breach/Wheel of Fortune combo.

However, the game momentum shifts as Jimmy's combo pieces get disrupted and Rick's greed causes his self-milling, paving the way for Fernando's Brago to capitalize on board state and resources, continuing to control the pace with blink and equipment synergies. The game showcases a mix of control, combo, and value strategies with heavy interaction and counterspells.

The ultimate win condition revolves around assembling infinite or near-infinite combos (Demonic Consultation + Thassa's Oracle for Jimmy, Underworld Breach + Wheel for Steve) or controlling the board and out-valuing opponents through incremental advantage and blink effects (Fernando's Brago).

Rick's deck aimed to leverage wheels and Notion Thief to overwhelm others with card draw but faltered due to deck exhaustion.

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