Deck Strategies
Morska, Undersea Sleuth
Utilizes investigate tokens and no maximum hand size to build up card advantage and board presence, growing creatures with +1/+1 counters and maintaining a strong, resilient board.
Mirko, Obsessive Theorist
Focuses on surveilling cards to filter draws and resurrecting creatures with finality counters from the graveyard, generating continuous value and board pressure through recursion.
Kaust, Eyes of the Glade
Plays numerous cards face down to surprise opponents with unpredictable threats, using cost reduction and morph mechanics to control the pace and flow of the game.
Nelly Borca, Impulsive Accuser
Centers around political gameplay, using combat and accusations to control opponents' creatures and influence board states, leveraging vigilance and targeted aggression to destabilize others.
Gameplay Insights
- 1
Mirko's use of surveil to filter cards and trigger recursion creates a steady stream of threats that maintain pressure on opponents.
- 2
Kaust's strategy of playing most creatures face down keeps opponents guessing and allows for tactical surprises that disrupt their plans.
- 3
Nelly's political approach, especially through attacking and accusing, introduces tension and forces opponents into reactive plays.
- 4
The synergy between investigate and no maximum hand size in Morska's deck allows for sustained card advantage and gradual board growth.
- 5
Players carefully manage their mana and card advantage early on to set up their key mechanics before escalating into more aggressive board states.
Notable Cards
Ransom Note
Morska, Undersea Sleuth
Mirko, Obsessive Theorist
Nelly Borca, Impulsive Accuser
Summary
The game begins with each player establishing their mana base and setting up their unique strategies centered around their commanders. Mirko, Obsessive Theorist, focuses on surveilling and utilizing graveyard recursion to generate card advantage and board presence, creating a steady stream of threats by resurrecting creatures with finality counters. Morska, Undersea Sleuth, leverages the investigate mechanic and benefits from no maximum hand size to gain incremental value each turn, enhancing board development through +1/+1 counters. Nelly Borca, Impulsive Accuser, introduces political dynamics by accusing and suspecting creatures, applying pressure through combat and interaction that forces opponents to respond to targeted threats. Kaust, Eyes of the Glade, employs a suite of face-down cards and surprise reveals to disrupt opponents and control the flow of the game, adding unpredictability and tactical depth. Early game sees players carefully building their board states and mana, with key plays such as Mirko casting his commander to start surveilling and reviving, and Morska ramping into investigate triggers. Kaust's use of obscuring ether to reduce the cost of face-down creatures and the deployment of ransom note for card draw and cloak effects add layers of complexity. Nelly's aggressive stance begins to stir political tension as accusations start flying. The game gradually shifts towards exploiting these synergies, with Mirko aiming to overwhelm opponents with resurrected threats, Morska growing her board through incremental buffs, and Kaust leveraging hidden information to outmaneuver others. Throughout, political maneuvering and interaction from Nelly keep the table dynamic, preventing any player from running away with the game too early.