Deck & Commander Strategies
Grolnok, the Omnivore
Uses Hermit Druid to mill the entire library into the graveyard, enabling graveyard recursion and combos. Relies on spells like Finale of Devastation to find key creatures like Mayhem Devil for board control and to enable win conditions.
Muldrotha, the Gravetide
Focuses on graveyard recursion and value by playing permanents from the graveyard each turn. Uses Sylvan Library for card selection and long-term advantage, aiming to outvalue opponents and control the game.
Slimefoot and Squee
Built around infinite draw and mill combos involving Tasa's Oracle, Candy-Pac, and Underworld Bridge, combined with spells like Brain Freeze. The deck aims to win through infinite card draw and decking opponents.
Tymna the Weaver and Kraum, Ludevic's Opus
Utilizes efficient card draw from combat damage and powerful disruption to control the board. Applies pressure through incremental advantage and interaction to disrupt opponents' combo lines and establish dominance.
Gameplay Insights
- 1
Casting Finale of Devastation to find Mayhem Devil was a crucial play for Grolnok to manage opponents' token sacrifices and board presence.
- 2
Using Hermit Druid early to mill the deck set up graveyard-based combos and recursion, enabling explosive sequences.
- 3
Swan Song was strategically used to protect key combo pieces and counter disruptive spells during critical turns.
- 4
Maintaining a Mayhem Devil on board effectively punished opponents for sacrificing multiple permanents, shaping their decision-making.
- 5
Players balanced ramp, interaction, and combo assembly carefully, with wheels and tutors being timed to maximize value and minimize risk.
- 6
The dynamic between graveyard recursion (Muldrotha) and infinite draw/mill combos (Slimefoot and Squee) created tension in resource management and tempo.
Notable Cards
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Hermit Druid
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Mayhem Devil
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Finale of Devastation
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Sylvan Library
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Brain Freeze
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Swan Song
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City of Traitors
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Mana Crypt
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Lotus Petal
Gameplay Summary
The game featured a dynamic four-player cEDH match with Grolnok, Muldrotha, Slimefoot and Squee, and the Tymna and Kraum team.
Early turns saw explosive mana acceleration and key plays such as Hermit Druid enabling massive library milling and card advantage, as well as Mayhem Devil controlling token sacrifices.
Grolnok focused on milling with Hermit Druid and leveraging cards like Finale of Devastation to find Mayhem Devil for board control.
Meanwhile, Muldrotha utilized graveyard recursion and Sylvan Library to maintain card advantage and pressure.
The Slimefoot and Squee deck revolved around the combo with Tasa's Oracle and Candy-Pac, aiming to win through infinite draw and milling interactions with Underworld Bridge and Brain Freeze.
Tymna and Kraum applied pressure with efficient card draw engines, interaction, and disruption. Key turning points included Grolnok finding Mayhem Devil to punish opponents' sacrifices, Muldrotha locking the board with Sylvan Library and recursion threats, and Slimefoot and Squee preparing to combo off with infinite draws.
The game was marked by tight interaction with counterspells like Swan Song and strategic sequencing of wheels and tutors to assemble combos while managing opponents' threats.
Ultimately, the players raced to execute their win conditions, with Hermit Druid and library milling combos taking center stage in this high-powered multiplayer duel.