Deck Strategies
Tivit, Seller of Secrets
Mid-range control deck that uses Tivit as a one-card win condition by taking infinite turns, enabling infinite combat damage to close out the game.
Kinnan, Bonder Prodigy
Proactive combo deck that generates infinite mana through Kinnan's ability, filtering mana to draw through the deck and win via combat damage.
Kenrith, the Returned King
Mid-range combo deck that uses Kenrith as an infinite mana outlet to draw through the deck rapidly, winning with combos involving cards like Fastbond and Underworld Breach.
Tymna the Weaver / Jeska, Thrice Reborn
Mid-range medium deck aiming to assemble infinite combos involving dualcaster mages or infinite mana with Oro Salvagers, leveraging card draw and recursion to win.
Gameplay Insights
- 1
Players carefully balanced mana development and card draw to set up their combos while maintaining interaction to disrupt opponents.
- 2
Voting on Tibalt's emblem ability created tension, showing how shared political mechanics can influence resource allocation and strategic decisions.
- 3
Counterspells and mana denial were prioritized to prevent opponents from assembling infinite combos, highlighting the importance of timing in a multiplayer cEDH game.
- 4
Early use of tutors like Demonic Tutor signaled intent to find key combo pieces quickly, accelerating the pace of the game.
- 5
Strategic use of artifacts like Jeweled Lotus and Mox Diamond provided explosive starts that pressured opponents to respond immediately.
- 6
Interplay between infinite mana engines and infinite turn combos demonstrated the diverse paths to victory available in cEDH decks, requiring players to adapt their disruption accordingly.
Notable Cards
Tivit, Seller of Secrets
Kinnan, Bonder Prodigy
Kenrith, the Returned King
Jeska, Thrice Reborn
Tymna the Weaver
Jeweled Lotus
Mox Diamond
Demonic Tutor
Esper Sentinel
Mystic Remora
Dualcaster Mage
Underworld Breach
Fastbond
Yorion, Sky Nomad
Summary
The game began with all four players establishing their mana bases and early board presence, with each pilot carefully developing their resources to set up their respective win conditions. Early plays involved ramping with artifacts like Mox Diamond and casting key cards such as Jeweled Lotus and Tibalt, Seller of Secrets, which set the stage for mid-game conflict. The players engaged in a tense balance of card draw, mana generation, and disruption, with multiple tutors and counters shaping the flow of the game. Voting mechanics around Tibalt sparked some strategic tension, highlighting the interactive nature of the multiplayer setting. As the game progressed, the focus shifted to assembling critical combos. Kinnan leveraged his ability to generate infinite mana by filtering through the deck, while Kenrith aimed to use infinite mana outlets to fuel powerful draw engines, including interactions with fast mana and Underworld Breach. Tymna Jeska's deck sought to close out with infinite dualcaster mage loops or infinite mana combos using Oro Salvagers. Tivit's deck centered on gaining infinite turns and combat damage with its control elements. A pivotal moment occurred when a player attempted to establish a decisive combo but was met with counterplay that temporarily stalled their progress, demonstrating the high level of interaction and precise timing required in competitive EDH. The game showcased the dynamic interplay between proactive combo setups and reactive disruption, culminating in a tightly contested battle of resource management and timing.