Deck & Commander Strategies

Urtet, Remnant of Memnarch
Ramp mana to create and pump artifact creature tokens, especially mirrors, aiming to overwhelm opponents with a wide board of artifact creatures.

Bello, Bard of the Brambles
Animate artifacts and enchantments to create threats and control the board while swinging aggressively for damage.

Chatterfang, Squirrel General
Utilize aristocrat-style sacrifice synergies and token generation, particularly with squirrels, to gain incremental advantage and combo off.

Breena, the Demagogue
Politick and manipulate combat phases to force opponents to attack each other, drawing cards and generating value through counters to maintain board presence.
Gameplay Insights
- 1
Bello’s early use of Skitter Beam Battalion to apply pressure forced opponents to respond quickly, revealing their removal options.
- 2
The interaction where Force of Vigor destroyed key enchantments and artifacts disrupted Bello’s board state, highlighting the importance of timely removal.
- 3
Urtet's creation and pumping of artifact mirrors showed the power of token synergy in building a threatening board quickly.
- 4
Breena’s political style encouraged table conflict, which helped her draw cards and maintain advantage while opponents weakened each other.
- 5
Chatterfang’s combination of sacrifice outlets and token generation created constant threats and board presence, demanding careful answers from opponents.
Notable Cards
-

Force of Vigor
-

Malevolent Rumble
Gameplay Summary
The game featured a dynamic four-player Commander match with Breena, the Demagogue; Bello, Bard of the Brambles; Chatterfang, Squirrel General; and Urtet, Remnant of Memnarch.
Early turns focused on ramping mana and developing board presence, with players animating artifacts, enchantments, and lands to establish pressure.
Chatterfang used a combo and aristocrat-style approach, leveraging sacrifice effects and token generation to build advantage.
Bello focused on animating artifacts and enchantments for aggressive swings, while Urtet aimed to create powerful artifact creature tokens, particularly mirrors, and ramp aggressively to overwhelm opponents.
Breena contributed political pressure by forcing opponents to attack each other and drawing cards through combat damage and counters. Key turning points included Bello’s deployment of Skitter Beam Battalion to apply early damage pressure and Chatterfang’s use of sacrifice outlets and token synergies to maintain board control.
There were significant interactions around artifact and enchantment removal, notably when force of vigor was used to destroy key permanents, interrupting Bello’s board development.
The players navigated careful politicking and timing of removal spells to mitigate threats.
Breena’s ability to make players hit each other while drawing cards helped maintain momentum.
The game’s tension escalated as each player sought to leverage their unique synergies—mirrors and artifacts for Urtet, token swarms and sacrifice for Chatterfang, enchantment and artifact animation for Bello, and political manipulation for Breena.
The match showcased strategic interplay between combo potential and board control, with win conditions revolving around overwhelming opponents with either wide boards or potent combos.





















![This Time, It's Personal! [Commander VS] | Magic: the Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/VibCoKEPrWU/sddefault.jpg)
























