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Nicol Bolas vs Kozilek vs Golos vs Breya EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    Control and disruption through discard effects and powerful planeswalker abilities to drain opponents' resources and stabilize the board.

  • Kozilek, the Great Distortion

    Kozilek, the Great Distortion

    Utilizes Eldrazi annihilator triggers, board wipes, and Eldrazi synergy to control the battlefield and overwhelm opponents with large threats.

  • Breya, Etherium Shaper

    Breya, Etherium Shaper

    Artifact-based token generation and combo potential, leveraging artifact synergies and artifact sacrifice outlets for incremental advantage and damage.

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

    Ramp and landfall focused, generating value by recurring lands, creating tokens from lands, and casting powerful spells facilitated by Golos’ ability.

Gameplay Insights

  • 1

    Nicol Bolas’ discard on ETB created early disruption, forcing opponents to lose key cards and gain advantage through card draw.

  • 2

    Kozilek’s use of Nightmare to exile creatures with power greater than cards in hand effectively cleared the board and shifted tempo.

  • 3

    Golos’ repeated casting and land fetching allowed for consistent resource generation and token creation, fueling a steady board presence.

  • 4

    Breya’s artifact token generation and use of Lux Cannon charge counters provided incremental damage and board control.

  • 5

    Players carefully managed cumulative upkeep costs and mana base sacrifices (e.g., Arid Mesa, Polluted Delta) to maximize value from lands and abilities.

  • 6

    Multiple players utilized graveyard recursion, such as dredging Life from the Loam and Eternal Witness, to maintain resource flow and resilience.

  • 7

    Anointed Procession doubled token production, which was pivotal in bolstering board presence, especially for Breya’s and Golos’ token strategies.

  • 8

    Combat phases were critical for applying pressure, with flying token swarms and artifact creatures targeting key players to reduce their life totals.

Notable Cards

  • Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

  • Kozilek, the Great Distortion

    Kozilek, the Great Distortion

  • Breya, Etherium Shaper

    Breya, Etherium Shaper

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

  • Anointed Procession

    Anointed Procession

  • Lux Cannon

    Lux Cannon

  • Field of the Dead

    Field of the Dead

  • Life from the Loam

    Life from the Loam

  • Ral, Storm Conduit

    Ral, Storm Conduit

  • Platinum Angel

    Platinum Angel

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

  • Cabal Coffers

    Cabal Coffers

  • Skyshroud Claim

    Skyshroud Claim

  • Spine of Ish Sah

    Spine of Ish Sah

Summary

The game featured a four-player Commander match with Nicol Bolas, Kozilek, Breya, and Golos as the commanders. Early turns saw players establishing their mana bases and deploying key utility creatures and planeswalkers, such as Ral, Storm Conduit and Anointed Procession, to develop board presence and card advantage. Kozilek’s player used board wipes and disruption spells to maintain control, while Nicol Bolas pressured opponents by forcing discards and leveraging his powerful abilities. Breya’s artifact synergy came online with tokens and combos, including multiple artifact creatures and Lux Cannon to apply incremental pressure. Golos’ player leveraged ramp and landfall interactions with cards like Life from the Loam and Field of the Dead to generate tokens and value from lands. A key turning point occurred when a massive Kozilek board wipe cleared most creatures, but Golos and Nicol Bolas quickly rebuilt board presence. The game’s momentum shifted with Golos recasting powerful lands and creatures, enabling continued threats and resource accumulation. Despite heavy artifact and creature interactions, the game centered around incremental advantage through token generation, card draw, and strategic removal until a decisive combat phase or combo finish emerged late in the game.

Description

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Golos: tappedout.net/mtg-decks/29-02-20-sna-golos-lands Waiting on the rest of the lists. Sorry!

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)