Deck Strategies
Wilhelt, the Rotcleaver
Recurs creatures from the graveyard to create a growing army of Zombies, aiming to overwhelm opponents with steady board presence and incremental value.
Temmet, Naktamun's Will
Utilizes card draw and additional combat phases to repeatedly attack and trigger combat damage effects, building momentum through spells like Fear and synergistic creatures.
Captain Howler, Sea Scourge
Focuses on drawing cards by dealing combat damage with menace and unblockable creatures, repeatedly pumping Howler and generating card advantage to outpace opponents.
Baylen, the Haymaker
Leverages artifact synergies and token generation to control the board and gain incremental advantage, though susceptible to removal and disruption.
Gameplay Insights
- 1
Wilheltโs use of sacrifice and recursion (sacrificing Grave Crawler to draw cards and create Zombies) was an early engine that sustained his board and card flow.
- 2
Temmetโs multiple combat phases leveraged Fearโs untap ability and Howlerโs combat damage triggers to draw significant cards and apply pressure.
- 3
The timely use of removal spells like Path to Exile and Pongify disrupted key threats and slowed down opponentsโ momentum.
- 4
Captain Howlerโs ability to become unblockable with Key to the City and pump himself multiple times enabled lethal damage in a single turn.
- 5
Samโs final victory came from a mass sacrifice combo involving Vengeful Dead, Plum the Forbidden, and multiple Zombie tokens triggering repeated damage and board control.
Notable Cards
Fear
Captain Howler, Sea Scourge
Key to the City
Pongify
Rapid Hybridization
Vengeful Dead
Summary
The game featured a dynamic four-player Commander battle with Wilhelt, the Rotcleaver; Temmet, Naktamun's Will; Captain Howler, Sea Scourge; and Baylen, the Haymaker as the commanders. Early turns saw each player establishing mana and board presence, with Wilhelt aggressively utilizing graveyard recursion and zombie tokens to build a threatening board. Temmetโs deck focused on drawing cards and creating additional combat phases, leveraging spells and creatures like Fear and Howler to generate multiple attacks per turn. Captain Howler's deck excelled in card draw through combat damage and leveraging menace and unblockable abilities to pressure opponents. Baylen, the Haymaker provided value through artifact and token synergy but faced disruption from opponents early on.