Deck Strategies
The Ur-Dragon
A Dragon tribal deck that reduces the cost of dragon spells with Eminence and draws cards and plays permanents upon attacking, aiming to overpower opponents with big dragons and card advantage.
Winota, Joiner of Forces
An aggressive humans-focused deck that cheats human creatures into play tapped and attacking whenever a nonhuman creature attacks, aiming to quickly flood the board and overwhelm opponents.
The Locust God
A blue-red control and token deck that draws cards and creates flying insect tokens on each card draw, focusing on generating a massive swarm and overwhelming opponents with card advantage and evasive creatures.
Drafna, Founder of Lat-Nam
An artifact-centric deck that bounces artifacts back to hand and copies artifact spells, aiming to assemble combos and generate value through artifact recursion and spell duplication.
Gameplay Insights
- 1
Carlos's use of Dragonlord Borborygmos early in the game established a strong offensive presence and card draw engine through combat damage.
- 2
Peanut’s Locust God created a steady stream of insect tokens and card advantage, aiming to control the game with swarm tactics.
- 3
Booty’s Winota focused on building a board with soldier tokens and leveraging Winota’s ability to cheat powerful humans into play, emphasizing aggression and tempo.
- 4
Wubby’s Drafna leveraged artifact bounce and copying to set up combos, using cards like Howling Mine and Talisman of Creativity to increase card draw and mana acceleration.
- 5
The players demonstrated careful mana management and sequencing of plays to maximize their commanders’ abilities and maintain board presence.
- 6
The game featured a dynamic balance of aggression, card advantage, and combo potential, with each deck showcasing its unique strengths and synergies.
Notable Cards
Howling Mine
Talisman of Creativity
The Locust God
Winota, Joiner of Forces
Drafna, Founder of Lat-Nam
Undergrowth Stadium
Mana Crypt
Arcane Signet
Summary
The game started with each player deploying their signature strategies while developing their mana bases and board presence. Carlos led with The Ur-Dragon deck, leveraging its Eminence ability to reduce the cost of other Dragon spells and draw cards upon attacking with dragons. Peanut utilized The Locust God to generate a swarm of insect tokens and draw cards, aiming to overwhelm opponents with card advantage and flying creatures. Booty’s Winota, Joiner of Forces deck focused on aggressive human creature deployment, using Winota’s ability to cheat humans into play during combat, while Wubby piloted Drafna, Founder of Lat-Nam, a deck centered around artifact recursion and copying spells, aiming for combo potential and synergy with artifacts. Early plays included mana acceleration and setting up key pieces like Howling Mine and Talisman of Creativity to increase card draw and tempo. Key turning points included Carlos casting Dragonlord Borborygmos, a strong aggressive threat that synergized with his dragon theme and drew cards through combat damage. Peanut attempted to stabilize and gain card advantage through The Locust God and token generation. Booty established a defensive army of soldiers and prepared to activate Winota’s attack triggers. Wubby focused on artifact interactions, bouncing and copying artifacts to build towards his intended combo. The game featured a tense balance of board control and card advantage, with each player attempting to leverage their deck’s strengths. The win condition appeared to be aggressive damage output combined with card advantage and combo elements, with Carlos and Peanut applying consistent pressure through creatures and card draw, while Wubby aimed to build a decisive artifact combo, and Booty sought to take advantage of Winota's human cheat-into-play ability to overwhelm opponents quickly.