Deck Strategies
Zyym, Mesmeric Lord
Not enough information to determine the specific strategy.
Louvaq, the Aberrant
Based on the transcript, the strategy appears to revolve around modifying creatures to give Louvaq protection, potentially leading to a voltron-style strategy.
Richard Garfield, Ph.D.
This deck utilizes the 'mental magic' mechanic, allowing the player to cast cards from their hand as if they were other cards with the same mana cost. The goal is likely to leverage the flexibility this provides to adapt to the current game state and outmaneuver opponents.
Urza, Lord High Artificer
This deck seems to focus on ramping into Urza quickly and then generating value from artifacts. The addition of Un-set cards and playtest cards could potentially add unexpected combos or synergies.
Gameplay Insights
- 1
The use of 'Un' set and playtest cards added a layer of unpredictability to the game, leading to unique interactions and strategies.
- 2
The early ramp into Urza, Lord High Artificer by Corey had the potential to significantly impact the tempo of the game.
Notable Cards
Guardian Idol
Summary
The game kicked off with each player developing their boards in line with their respective commanders' strategies. Corey, piloting Urza, Lord High Artificer, made a strong start by ramping quickly into Urza, setting the stage for a potentially explosive game. The players continued to build their board states, with several unique and unexpected interactions arising from the use of 'Un' set cards. However, the game was far from one-sided, with each player showing strength in their respective strategies and creating a dynamic and unpredictable game state. The game's turning points and eventual conclusion are not clear from the available information.