Deck & Commander Strategies

Avatar Aang // Aang, Master of Elements
Progress through the four bending abilities in a single turn—water, earth, fire, and air—to transform into a powerful form that draws cards and enhances board control, using only cards from the Avatar sets.

Kratos, God of War
Utilize haste granted to all creatures and force attacks each turn, dealing damage to players who fail to attack, creating chaotic combat and aggressive board pressure to overwhelm opponents.

Aatchik, Emerald Radian
Leverage graveyard filling and insect token production through self-milling and recursion, combined with wraths and ping damage to opponents, aiming for incremental advantages and reanimation targets.

Princess Yue
Exploit death triggers that return Princess Yue to the battlefield as a land and use clone effects to create multiple copies, generating value and board presence through repetitive landfall and creature interactions.
Gameplay Insights
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Kratos's ability to force attacks and deal damage to players who do not attack pushed aggressive gameplay and disrupted defensive strategies.
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Avatar Aang’s approach to flipping by performing all four bends in a single turn without external assistance showcased a unique build restriction and rewarded careful sequencing.
- 3
Princess Yue’s synergy with clone effects exploited her unusual death trigger to repeatedly generate value and board presence, turning a seemingly weak card into a powerful engine.
- 4
Aatchik’s graveyard-centric strategy utilized self-mill and insect token generation to apply pressure incrementally while holding reanimation options for late-game advantage.
- 5
The inclusion of Line of Combustion as a pregame action provided a deterrent to targeted spells and abilities, adding a layer of protection that influenced opponents’ targeting decisions.
Notable Cards
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Princess Yue
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Avatar Aang // Aang, Master of Elements
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Kratos, God of War
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Aatchik, Emerald Radian
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Malakir Rebirth // Malakir Mire
Gameplay Summary
The game featured four players each piloting a favorite 2025 commander: Princess Yue, Avatar Aang, Aatchik, Emerald Radian, and Kratos, God of War.
Early turns were marked by slow mana development and establishing board presence.
Avatar Aang’s player focused on progressing through the bending abilities—water, earth, fire, and air—to eventually flip Aang to his powerful backside form, drawing cards and enabling multiple elemental effects.
Kratos’s player created intense board-wide pressure with haste granted to all creatures and forced attacks, dealing damage to players who failed to attack and generating chaotic combat phases.
Aatchik’s deck revolved around graveyard synergy with insect tokens and self-milling, enabling incremental damage and potential reanimation plays.
Princess Yue’s deck leveraged an unusual but potent combo with clone effects to exploit her land-returning death trigger and generate value through repeated creature copies.
The game’s pivotal moments included Kratos forcing constant attacks and damage, Aang successfully completing all four bends to transform and draw cards, and Princess Yue’s cloning combos starting to generate overwhelming board presence.
The match likely swung on these synergies and the ability of each player to control tempo and maintain board state amid the aggressive and synergistic threats on the battlefield.
































