Deck Strategies
Sigurd, Jarl of Ravensthorpe
The deck focused on deploying creatures and controlling the board state. Sigurd's ability to put lore counters on sagas was exploited.
Havi, the All-Father
The deck played around the indestructibility of Havi by keeping a low number of historic cards in the graveyard. The deck also used Guardian Project to maintain card advantage.
Arbaaz Mir
The deck aimed to control the game by constantly gaining life and making opponents lose life. It also utilized a combination of artifacts and creatures to maintain board presence.
Shao Jun
The deck leveraged an artifact strategy, with key plays involving the Similac Synthesizer and Sculpting Steel. The game plan involved creating constructs and managing the graveyard.
Gameplay Insights
- 1
The use of AER Command to destroy all artifacts and creatures with mana value four or greater drastically shifted the game dynamics.
- 2
The Ashnod's Alter and Mir Retriever combo was a key play, allowing for an effective recycling of artifacts from the graveyard.
- 3
Casting Ugin and pinging each opponent for two was the game-winning move.
Notable Cards
Guardian Project
Hardened Scales
Summary
The game was a thrilling back and forth with each player employing their unique strategies to gain an upper hand. Early on, most players focused on building their board state and ramping their resources, with a focus on artifacts. The game took a turn when a massive board wipe was triggered, destroying all artifacts and creatures with a mana value of four or greater, drastically altering the field. The endgame was marked by a flurry of strategic plays, with players attempting to rebuild their board state and launch attacks. However, the game ended abruptly when a player managed to cast Ugin, pinging each opponent for two and securing the win.