MANIFESTO - IMPLEMENTS OF cEDH - S30E3 - DIHADA v SISAY v HEARTHHULL v DIHADA - GAMEPLAY #MTG thumbnail Blurred backdrop thumbnail
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MANIFESTO - IMPLEMENTS OF cEDH - S30E3 - DIHADA v SISAY v HEARTHHULL v DIHADA - GAMEPLAY #MTG

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Dihada, Binder of Wills

    Dihada, Binder of Wills

    Utilizes artifact synergies and treasure generation to ramp into powerful spells quickly, leveraging disruption and resource denial to control the board.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Focuses on assembling legendary permanents and value creatures to generate incremental advantage and combo pieces, often using flicker effects and recursion.

  • Hearthhull, the Worldseed

    Hearthhull, the Worldseed

    Capitalizes on graveyard recursion and land-based synergies, using spells like Splendid Reclamation to recover lands and maintain board stability.

Gameplay Insights

  • 1

    Repeated tutoring and casting of Underworld Breach was a central focus, enabling powerful graveyard recursion combos.

  • 2

    Wheel of Fortune was used strategically to disrupt multiple players’ hands, forcing discards and drawing new cards that influenced the flow of the game.

  • 3

    Players carefully timed removal spells like Abrupt Decay and Deflecting Swat to neutralize key threats such as creatures and Underworld Breach, shifting momentum.

  • 4

    Flickering creatures like Grind Abolisher created opportunities to protect important permanents and reuse enters-the-battlefield effects.

  • 5

    Treasure generation from Magda and other sources was leveraged to accelerate mana production and spellcasting speed, facilitating quick combo assembly.

  • 6

    The use of Grand Abolisher prevented opponents from casting spells during critical turns, providing windows to establish combos or board presence.

Notable Cards

  • Underworld Breach

    Underworld Breach

  • Grand Abolisher

    Grand Abolisher

  • Wheel of Fortune

    Wheel of Fortune

  • Deflecting Swat

    Deflecting Swat

  • Splendid Reclamation

    Splendid Reclamation

  • Vampiric Tutor

    Vampiric Tutor

  • Demonic Tutor

    Demonic Tutor

  • Malevolent Rumble

    Malevolent Rumble

  • Crucible of Worlds

    Crucible of Worlds

  • Bloom Tender

    Bloom Tender

  • Esper Sentinel

    Esper Sentinel

Gameplay Summary

The game featured a competitive cEDH multiplayer match with four commanders: two Dihadas, Sisay, Weatherlight Captain, and Hearthhull, the Worldseed.

Early turns established fast mana and card draw with key plays like Magda, Box of Amber generating treasures and ramping mana, and various tutors setting up combos.

The board state quickly evolved with threats and interactions including removal of creatures like Orcish Bow Master and defensive plays such as Grand Abolisher.

Underworld Breach emerged as a pivotal card, being tutored multiple times and enabling graveyard-based combos and recursion.

There was a notable wheel of fortune cast, leading to significant hand disruption and card draw for multiple players.

Players leveraged flicker effects, reanimation, and artifact synergies to maintain board presence while disrupting opponents.

The game saw critical moments where players used removal spells and protective effects like Deflecting Swat to counter key threats, including attempts to protect or destroy Underworld Breach.

The match was defined by tight resource management, cycling through graveyards, and maintaining pressure while trying to assemble winning combos or lock pieces.

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