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Rogragkh & Reyhan v Hidetsugu and Kairi v Malcolm & Tymna v Urza Bracket 5 cEDH Gameplay

Combat Step

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Rograkh, Son of Rohgahh Reyhan, Last of the Abzan

    Rograkh, Son of Rohgahh & Reyhan, Last of the Abzan

    Utilize +1/+1 counters and sacrifice synergies to grow creatures and generate value, while leveraging Reyhan’s ability to redistribute counters for incremental advantage and combo potential.

  • Hidetsugu and Kairi

    Hidetsugu and Kairi

    Exploit death triggers and undying effects to create token copies and recurring threats, enabling infinite combos through sacrifice outlets and recursion.

  • Malcolm, Keen-Eyed Navigator Tymna the Weaver

    Malcolm, Keen-Eyed Navigator & Tymna the Weaver

    Control and disruption focused on card advantage through combat damage triggers and drawing cards, while maintaining pressure with a balanced aggressive and reactive toolkit.

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Build a powerful artifact mana engine to generate infinite mana, enabling combo finishes through mill or damage by leveraging artifact synergies and infinite mana combos.

Gameplay Insights

  • 1

    The interaction between Chromatic Orrery and Guardian Ship aimed to produce infinite colorless mana and draw the deck but was hampered by imprinting Orrery with no card, demonstrating the importance of understanding card interactions deeply.

  • 2

    Hidetsugu and Kairi’s combo of Undying Evil and Fated Infatuation created a recurring token engine that generated continuous value and pressure through death triggers and sacrifice loops.

  • 3

    The use of Temporal Mastery to take extra turns was a key strategic move to extend combos and generate overwhelming board advantage.

  • 4

    Force of Negation was effectively used to counter a crucial combo piece (Enter the Infinite), showcasing the importance of interaction and timely disruption in cEDH.

  • 5

    Machine Over Matter combined with bounce effects and artifact recursion allowed for creating infinite mana and resource loops critical to executing the win condition.

  • 6

    Players carefully managed their resources and responses, including sacrificing lands and creatures, to set up or disrupt combos, reflecting high-level tactical decision-making throughout the match.

Notable Cards

  • Lotus Petal

    Lotus Petal

  • Sapphire Medallion

    Sapphire Medallion

  • Grim Monolith

    Grim Monolith

  • Chromatic Orrery

    Chromatic Orrery

  • Temporal Mastery

    Temporal Mastery

  • Proteus Staff

    Proteus Staff

  • Machine Over Matter

    Machine Over Matter

  • Undying Evil

    Undying Evil

  • Fated Infatuation

    Fated Infatuation

  • Abrupt Decay

    Abrupt Decay

  • Force of Negation

    Force of Negation

Summary

The game begins with players setting up their mana bases and deploying early ramp and utility artifacts such as Sol Ring, Lotus Petal, and Sapphire Medallion. Rograkh and Reyhan focus on establishing +1/+1 counter synergies, while Hidetsugu and Kairi leverage death triggers and recursion effects with cards like Undying Evil and Fated Infatuation to create tokens and maintain board presence. Malcolm and Tymna develop their board with card draw engines and disruption, and Urza, Lord High Artificer sets up a powerful artifact mana engine alongside Grim Monolith and constructs to generate infinite mana. A pivotal moment occurs when a complex interaction involving Chromatic Orrery and Guardian Ship is attempted to generate infinite colorless mana and draw the deck, although a misplay with imprinting reduces its effectiveness temporarily. Despite this, the player recovers by combining infinite mana with draw and shuffle effects, aiming for a mill-out or combo finish. The gameplay showcases multiple layers of interaction, including aggressive recursion, counter manipulation, and artifact synergies, with players countering and disrupting each other’s combos. The game state evolves into a high-stakes contest of infinite mana generation and combo execution, with key spells like Temporal Mastery and Proteus Staff being used to manipulate turns and board state. The match teeters on the edge of explosive turns but features strong counterplay and responses from all players, highlighting the depth and complexity of cEDH gameplay.

Description

In this episode of Combat Step, we are playing a fun Bracket 5 cEDH game. We are fortunate to play commander at home with the use of Spelltable. In the Command Zone today, we have Rogragkh & Reyhan v Hidetsugu and Kairi v Malcolm & Tymna v Urza in an epic cEDH battle.

cEDH Decklsits: Rogragkh/Reyhan: www.moxfield.com/decks/V3HZztYVfU2u-iT04eJiJA Hidetsugu and Kairi: www.moxfield.com/decks/InhsKsaXp0Ke4QgOcgojyw Malcolm/Tymna: www.moxfield.com/decks/IcKBFCFTlEaYI89GmAmrKQ Urza Lord High Artificer: www.moxfield.com/decks/lQyMFCzCS0OyYfCSU5PD_Q

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