Deck Strategies
Alesha, Who Smiles at Death
Alesha aims to fill the graveyard with creatures of power 2 or less, then use her ability to reanimate them and create value or set up combos.
Bruvac the Grandiloquent
Bruvac focuses on a mill strategy, aiming to deplete opponents' libraries.
Mizzix of the Izmagnus
Mizzix leverages instants and sorceries, reducing their costs and aiming for powerful, game-ending spells.
Memnarch
Memnarch aims to steal opponents' permanents, using a combination of ramp and control elements to protect its game plan.
Gameplay Insights
- 1
Memnarch's decision to keep a hand with Rhystic Study paid off with significant card draw throughout the game.
- 2
Alesha's early ramp and aggressive creature deployment put significant pressure on the other players.
- 3
The use of Phyrexian Metamorph to copy Mana Crypt provided a significant advantage for Memnarch, setting up a faster ramp.
- 4
Goblin Engineer's entombing of Altar of Dementia set a potential combo in motion for Alesha.
Notable Cards
Rhystic Study
Mana Crypt
Goblin Engineer
Altar of Dementia
Phyrexian Metamorph
Summary
The game kicked off with Memnarch's player mulliganing their hand twice before settling on a decent hand with a Rhystic Study and some ramp. The early game saw the players developing their boards, with Alesha, Who Smiles at Death ramping quickly into her commander and some creatures, while Mizzix of the Izmagnus and Bruvac the Grandiloquent focused on setting up their defenses. Memnarch, with a Rhystic Study in play, was able to draw a significant number of cards as the other players started to cast spells. Alesha, having the most aggressive board state, cast a Goblin Engineer, setting up a potential combo with the Altar of Dementia in her graveyard. In response, Memnarch copied Alesha's Mana Crypt using a Phyrexian Metamorph, providing a significant ramp advantage. As the game progressed, it became a race between the decks to assemble their respective win conditions.