Deck & Commander Strategies
Sisay, Weatherlight Captain
Focuses on assembling legendary creatures and equipment to generate value and powerful combat synergies, using ramp and toolbox elements to control the board and close out the game through combat damage.
Vivi Ornitier
Utilizes flicker and treasure generation mechanics to enable repeated value generation and combo setups, leveraging blue control elements to disrupt opponents while building towards infinite mana combos.
Emet-Selch of the Third Seat
Centers on generating infinite mana and value through artifact interactions and graveyard recursion, aiming to combo off with creatures like Orcish Bow Master to deal infinite damage and end the game quickly.
Golbez, Crystal Collector
Employs resource denial and aggressive artifact synergies to control opponents’ options while generating incremental advantage, setting up combos that capitalize on artifact interactions and damage output.
Gameplay Insights
- 1
Using Will of the Jess to force hand reshuffles and disrupt opponents' plans while drawing multiple cards was a key tempo play.
- 2
Flicker effects combined with artifacts like Ancient Tomb and creatures like Orcish Bow Master enabled infinite mana and damage combos.
- 3
Timing counterspells and bounce spells like Chain of Vapor effectively neutralized threats and preserved combo setups.
- 4
Players carefully balanced aggressive attacks with blocking and resource management to avoid falling behind on life total before combos were assembled.
- 5
The final combo exploited the synergy between infinite mana generated via Emet-Selch’s abilities and repeated triggered abilities from Orcish Bow Master to deliver lethal damage.
Notable Cards
-
Ancient Tomb
-
Cabal Ritual
-
Chrome Mox
-
Mox Diamond
-
Chain of Vapor
-
Blazing Shoal
Gameplay Summary
The game featured a highly interactive and fast-paced cEDH multiplayer match among four commanders: Sisay, Weatherlight Captain; Vivi Ornitier; Emet-Selch of the Third Seat; and Golbez, Crystal Collector.
Early turns focused on ramping mana, drawing cards, and setting up critical combos, with players cycling through powerful spells and artifacts to gain advantage.
Key interactions included discard and draw spells like Will of the Jess, and repeated use of flicker effects and counterspells to disrupt opponents' plays.
The tension steadily increased as players deployed creatures and combo pieces while managing their life totals and board states carefully.
A pivotal turning point came when infinite mana and combo potential were assembled, notably involving Emet-Selch and Orcish Bow Master, enabling the player to generate infinite damage through repeated ETB triggers.
This overwhelming board control and damage output led to a swift conclusion, with the winning player executing a large-scale finishing combo that eliminated all opponents.
Throughout the game, players balanced aggressive attacks with disruption and resource management, highlighting the importance of timing and interaction in high-level cEDH gameplay.