Deck Strategies
Yuriko, the Tiger's Shadow
Employ ninjutsu to bypass blockers and reveal cards from the top of the deck to trigger damage and card draw, draining opponents' life while maintaining hand advantage.
Sheoldred, the Apocalypse
Punish opponents for drawing cards by making them lose life while gaining life from own draws, exerting pressure through incremental life swings and board presence.
Braids, Arisen Nightmare
Leverage sacrifice mechanics to generate card advantage and drain opponents’ life, using creatures and lands as resources to maintain control and fuel value plays.
Kaalia of the Vast
Aggressively cheat out powerful Angels, Demons, and Dragons during combat to overwhelm opponents quickly and leverage strong flying threats and life gain effects.
Gameplay Insights
- 1
Using Braids' end step sacrifice triggers strategically to maximize card draw while forcing opponents into resource decisions.
- 2
Yuriko's ninjutsu combined with top-deck reveals allowed for consistent incremental damage and card advantage, putting constant pressure on opponents.
- 3
Kaalia's ability to cheat out large, flying creatures like Lyra Dawnbringer and Angel of Hope quickly shifted board control in her favor.
- 4
Massacre Wyrm was a pivotal play to clear boards and trigger multiple Falconroth Noble drains, but was effectively countered by Deadly Relic, illustrating the importance of disruption against devotion decks.
- 5
Sacrifice effects such as Plaguecrafter forced opponents into difficult choices, enabling value plays and further board control.
- 6
Sheoldred's life gain and drain effect pressured opponents, but vulnerability to removal during upkeep led to her early elimination from the game.
Notable Cards
Yuriko, the Tiger's Shadow
Sheoldred, the Apocalypse
Braids, Arisen Nightmare
Kaalia of the Vast
Gray Merchant of Asphodel
Animate Dead
Plaguecrafter
Lyra Dawnbringer
Grim Hireling
Ninja of the Deep Hours
Summary
The game began with all players establishing early board presence and mana ramp, with Yuriko leveraging ninjutsu and card reveals to drain opponents and build hand advantage. Braids utilized sacrifice synergies to generate card draw and incremental life drains, while Sheoldred pressured opponents by punishing their card draws and generating life gain for himself. Kaalia of the Vast started cheating out powerful Angels and Demons through combat damage, quickly escalating the board state with impactful creatures like Lyra Dawnbringer. A key turning point occurred when Braids cast Massacre Wyrm, shrinking opposing creatures and triggering multiple Falconroth Noble drains, significantly affecting opponents' life totals. However, the Massacre Wyrm was exiled by Kyle's response with Deadly Relic, which also weakened Braids’ devotion-based plays. Kaalia’s aggressive angel and demon deployment pressured opponents heavily, eventually knocking Sheoldred out of the game. Yuriko continued generating card advantage and incremental drains through repeated ninjutsu triggers and creatures like Grim Hireling, maintaining board control and treasure token generation. Braids attempted to regain control with Plaguecrafter forcing sacrifices, and Animate Dead to reuse Gray Merchant of Asphodel for a potent life swing, though opponents actively disrupted these plays. Life totals were precariously low, with Kyle at 4 and J-man at 15, indicating the game was heading towards a finish driven by heavy attrition, sacrifice synergies, and combat damage from powerful angels and ninjas. The game demonstrated intense interplay between sacrifice and card advantage mechanics, with moments of board wipes and targeted removal shaping the flow toward a decisive conclusion.