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Mistform vs Baral vs Sai vs Arcanis Mono Blue EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Sai, Master Thopterist

    Sai, Master Thopterist

    Generate a swarm of Thopter artifact tokens by casting artifact spells, leveraging artifact synergies and equipment to protect key creatures and overwhelm opponents.

  • Baral, Chief of Compliance

    Baral, Chief of Compliance

    Control the game with counterspells and card draw, using Sensei's Divining Top and Consecrated Sphinx to maintain card advantage and protect key spells.

  • Arcanis the Omnipotent

    Arcanis the Omnipotent

    Draw large amounts of cards and stabilize the board with creatures like Chasm Skulker, using incremental advantage to outlast opponents.

  • Mistform Ultimus

    Mistform Ultimus

    Play a tribal-inspired blue deck focused on versatile creatures and disruption, utilizing counterspells and equipment to control the board and protect threats.

Gameplay Insights

  • 1

    Kevin’s aggressive artifact token generation and protection through equipment created constant pressure on opponents.

  • 2

    Fred’s use of Devastation Tide at a pivotal moment reset the board, shifting the game’s momentum.

  • 3

    Commit to Memory was used effectively to counter key spells and disrupt opponents’ strategies.

  • 4

    Kevin's careful management of Sensei's Divining Top and card draw engines allowed him to maintain tempo despite setbacks.

  • 5

    Jameson’s Chasm Skulker grew steadily, applying pressure through incremental counters and evasion.

  • 6

    Players frequently activated and manipulated Sensei's Divining Top to optimize draws and responses.

Notable Cards

  • Sai, Master Thopterist

    Sai, Master Thopterist

  • Sensei's Divining Top

    Sensei's Divining Top

  • Consecrated Sphinx

    Consecrated Sphinx

  • Chasm Skulker

    Chasm Skulker

  • Devastation Tide

    Devastation Tide

  • Swiftfoot Boots

    Swiftfoot Boots

  • Lightning Greaves

    Lightning Greaves

  • Expedition Map

    Expedition Map

  • Supreme Phantom

    Supreme Phantom

Summary

The game started with all four players establishing their mana bases and early board presence, focusing on blue control and artifact synergies. Kevin, playing a Sai, Master Thopterist deck, aggressively built up an artifact token army by casting multiple artifact generators like Sai, Mox Amber, and Ethereum Sculptor, and using equipment such as Swiftfoot Boots and Lightning Greaves to protect his key creatures. Meanwhile, Fred on Baral tried to protect his counterspell engine and card draw via Sensei's Divining Top and Consecrated Sphinx, aiming to maintain control and tempo. Jameson, piloting Arcanis the Omnipotent, utilized card draw and defensive creatures like Chasm Skulker and Wall of Water to stabilize and build incremental advantage. I, playing the Mistform Ultimus deck, focused on versatile creatures and disruption, using creatures like Supreme Phantom and committing to counterspells like Commit to Memory to protect my board and disrupt opponents' plans. The game reached a critical turning point when Fred cast Devastation Tide, successfully wiping the board despite Kevin's attempt to counter, forcing all players to rebuild their board states. From there, Kevin quickly reassembled his artifact army and continued deploying threats, while the others tried to regain footing through card advantage and defensive plays.

Description

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Mistform: tappedout.net/mtg-decks/ultimate-tribal-lords Sai: Why, Kevin? WHY?! Baral: tappedout.net/mtg-decks/14-06-17-i-said-no Arcanis: tappedout.net/mtg-decks/why-are-you-throwing-out-your-cards

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►This game was filmed at Gamerz Cafe in Montreal, QC

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“Brandenburg No4-1 BWV1049” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0