Deck Strategies
Atarka, World Render
Ramp aggressively to cast large dragons, using Frontier Siege to tap opponents' creatures on their turns and control the board tempo.
Dromoka, the Eternal
Utilize changelings and green-white ramp to flood the board with dragons and spirits, leveraging Saren of the Open Fist to put multiple dragons into play and steal opponents' dragons.
Kolaghan, the Storm's Fury
Cheat dragons into play quickly with Zeril of the Claw's tutor and haste ability, steal dragons temporarily with Hius of the Scale, and apply aggressive red-black control.
Ojutai, Soul of Winter
Play a controlling style leveraging Ugin, the Spirit Dragon and planeswalkers like Sarkhan the Mad to disrupt opponents and finish the game with powerful dragon spells.
Gameplay Insights
- 1
Frontier Siege's dragon mode taps creatures on each opponent's turn, offering repeated board control in multiplayer settings.
- 2
Saren of the Open Fist enables explosive board states by putting multiple dragons into play and stealing opponents' dragons, providing both ramp and disruption.
- 3
Zeril of the Claw acts as a demonic tutor combined with a sneak attack effect by putting dragons directly into play with haste, accelerating Kolaghan's aggressive strategy.
- 4
Hius of the Scale's ability to gain control of dragons as long as it remains tapped creates dynamic interactions and potential theft of key creatures.
- 5
Ojutai's deck balances ramp and disruption with planeswalkers, emphasizing control over the board while preparing for a strong late-game finish.
- 6
The multiplayer format enhances the value of cards that trigger on each opponent's turn, such as Frontier Siege, increasing their impact on tempo and control.
Notable Cards
Frontier Siege
Genesis Wave
Ugin, the Spirit Dragon
Sarkhan the Mad
Show and Tell
Font of Mythos
Summary
In this multiplayer Commander game, four players battle with dragon-themed decks centered around the legendary dragons Atarka, World Render; Dromoka, the Eternal; Kolaghan, the Storm's Fury; and Ojutai, Soul of Winter. Each player brings a distinct approach to the dragon theme: Atarka's deck focuses on ramp and aggressive dragon tribal strategies, using Frontier Siege to tap opponents' creatures on their turns and overwhelm with dragons. Dromoka's deck leverages changelings and powerful green-white ramp to flood the board with dragons and spirits, including the powerful Saren of the Open Fist, who can put multiple dragons into play and steal opponents' dragons. Kolaghan's deck utilizes fast-paced dragon deployment with cards like Zeril of the Claw to cheat dragons into play with haste and Hius of the Scale to steal dragons temporarily, capitalizing on red-black aggression and control. Ojutai's deck plays a more controlling style with Ugin, the Spirit Dragon, and planeswalkers like Sarkhan the Mad, aiming to support dragons while disrupting opponents and finishing the game through powerful spells and planeswalker abilities. The game features key strategic elements such as Frontier Siege's ability to tap creatures on each opponent's turn, enabling Atarka's deck to control the board tempo effectively. Saren of the Open Fist stands out as a crucial card for Dromoka's deck, enabling explosive dragon deployment and board presence. Kolaghan's deck benefits from Zeril of the Claw's tutor-cheat combo, accelerating their aggression and surprise factor. Meanwhile, Ojutai's deck balances ramp with disruption and powerful planeswalkers to maintain control. The gameplay revolves around ramping into large dragons, controlling the board through tapping and stealing creatures, and leveraging big dragon spells and combos to close out the game. The multiplayer dynamics of tapping creatures and stealing dragons provide continuous shifts in board state, making each combat phase critical as the players jockey for dominance. Ultimately, the game showcases a high-powered dragon tribal multiplayer battle with each deck highlighting unique tribal synergies and strategic interactions.