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Brudiclad vs Geralf vs Trostani vs Zur EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Stitcher Geralf

    Stitcher Geralf

    Focuses on graveyard recursion and synergies with self-milling and reanimating creatures to generate value and pressure opponents.

  • Brudiclad, Telchor Engineer

    Brudiclad, Telchor Engineer

    Utilizes token creation and transformation to flood the board with varying token types, leveraging artifact interactions for overwhelming board presence.

  • Zur the Enchanter

    Zur the Enchanter

    Aims to tutor and deploy powerful enchantments to control the board and protect itself while generating card advantage.

  • Trostani, Selesnya's Voice

    Trostani, Selesnya's Voice

    Leverages life gain from creature tokens and draws cards through token production and sacrifice synergies.

Gameplay Insights

  • 1

    Max’s use of Faerie Artisan to create token copies that triggered multiple synergies, forcing opponents to respond or lose board presence.

  • 2

    The flicker of Regal Force with Restoration Angel generated significant life gain and card draw, stabilizing the player’s position.

  • 3

    Nick’s Kozilek was a major threat but was effectively countered with spell-swindle, refunding mana and preventing devastating effects.

  • 4

    Martin’s deployment of New Perspectives and Propaganda helped him draw cards while protecting his board from aggressive attacks.

  • 5

    Brudiclad’s token doubling ability was a game-changer, especially when combined with artifact tokens from Max’s deck and Beast Within to destroy problematic token copies.

  • 6

    Strategic use of sacrifice effects like Fleshbag Marauder and Soul Separator disrupted token strategies and board states, keeping the game tempo dynamic.

Notable Cards

  • Treasure Map // Treasure Cove

    Treasure Map // Treasure Cove

  • Karmic Guide

    Karmic Guide

  • Regal Force

    Regal Force

  • Restoration Angel

    Restoration Angel

  • Soul Separator

    Soul Separator

  • Cackling Counterpart

    Cackling Counterpart

  • Beast Within

    Beast Within

  • New Perspectives

    New Perspectives

  • Propaganda

    Propaganda

  • Conduit of Ruin

    Conduit of Ruin

  • Kozilek, the Great Distortion

    Kozilek, the Great Distortion

  • Fleshbag Marauder

    Fleshbag Marauder

  • Arcane Lighthouse

    Arcane Lighthouse

Summary

The game featured a dynamic four-player Commander match with Stitcher Geralf, Brudiclad, Telchor Engineer, Zur the Enchanter, and Trostani, Selesnya's Voice. Early turns involved ramp and setup, with players casting utility creatures and enchantments to establish board presence. Key interactions included Max's use of Treasure Map for card advantage and repeated casting of Faerie Artisan to generate token copies, which led to escalating board states. Nick’s Kozilek was a major threat but was effectively countered by Max’s spell-swindle and other responses. Meanwhile, Martin leveraged cards like New Perspectives and Propaganda to draw cards and protect his commander. Brudiclad’s ability to create token copies of tokens played a pivotal role, especially when Max used Cackling Counterpart and Beast Within to maintain board control despite opponents’ responses. Restoration Angel’s flicker on Regal Force was another highlight, generating significant card draw and life gain for its controller. The game also saw creature and token combat exchanges that pressured players' life totals and forced strategic sacrifices, such as Fleshbag Marauder and Conduit of Ruin interactions. Overall, the game revolved around incremental board development, resource generation, and tactical removal until Brudiclad’s token synergy and artifact ramp created a dominant board state. The win condition likely centered on overwhelming opponents with token swarms and artifact synergies.

Description

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)