Deck Strategies
Kenrith, the Returned King
An Ad Nauseam combo build focused on fast mana acceleration and drawing large portions of the deck to assemble a lethal combo, leveraging Kenrith's versatile ability suite for card draw, life gain, and reanimation.
Najeela, the Blade-Blossom
Token and combat-focused tribal deck aiming to generate multiple warrior tokens each combat step and capitalize on combat triggers for incremental advantage and potential infinite combat loops.
Malcolm, Keen-Eyed Navigator (Tymna)
Midrange value-oriented deck utilizing Tymna's card draw from combat damage and disruption elements, combining control and incremental advantage to outlast opponents and leverage equipment and auras.
Malcolm, Vial Smasher the Fierce
Aggressive Grixis midrange deck focused on disruption and damage output, using Vial Smasher's damage trigger to pressure opponents while controlling the board state with efficient removal and disruption spells.
Gameplay Insights
- 1
Early aggressive mana acceleration and discard spells set up for Ad Nauseam combo attempts but were consistently disrupted by well-timed counterspells and removal.
- 2
Najeela's warrior token generation was carefully managed by opponents through combat blocks and removal to prevent her from building overwhelming board presence.
- 3
The Malcolms leveraged incremental value engines and key combat damage triggers to maintain pressure and card advantage, while also protecting their key permanents with disruption.
- 4
Players showed awareness of resource management, especially in timing spell casts and responding to triggers such as Risk Study and Sagas to optimize their board states.
- 5
The interaction between Ad Nauseam lines and disruption spells like Force of Negation and Red Blast highlighted the importance of protecting combo pieces and the fragility of the combo deck in a contested multiplayer environment.
Notable Cards
Ad Nauseam
Lion's Eye Diamond
Hushbringer
Force of Negation
Avenger of Zendikar
Tinder Wall
Cryptic Command
Gilded Lotus
Summary
The game featured a highly competitive four-player cEDH match with Kenrith, the Returned King piloted by Joking101, Najeela led by Moderately Anonymous, and two Malcolms commanded by Sickrobot and Billy. Early turns saw aggressive mana acceleration and setup, with Kenrith focusing on Ad Nauseam combo lines and multiple card draw and discard interactions. Najeela aimed to build warrior tokens and leverage combat triggers, while the Malcolms employed midrange and control strategies with incremental value plays like Hushbringer and Extortionist to disrupt opponents. Key turning points included Joking101's initial gamble attempts to draw into combo pieces, countered effectively by opponents who played disruption spells like Force of Negation and Red Blast to protect their board states. Najeela's ability to generate tokens was checked by careful blocking and removal, preventing the accumulation of too much board presence. Meanwhile, the Malcolms leveraged incremental value engines such as Tymna's card draw from combat damage and protective plays like Hushbringer. The game featured tense interactions with risk study and value Saga enchantments influencing decisions, and the players carefully navigated resource management and timing to maintain pressure and prevent any single player from gaining an overwhelming advantage. The match remained dynamic and balanced, with no immediate win condition resolved in the early-to-mid game segment shown.