Deck Strategies
Ludevic, Necrogenius
Mill self and opponents to fuel graveyard recursion and transform into Olag, Ludevic's Hubris, enabling powerful board presence and damage through annihilator attacks.
Sedris, the Traitor King
Utilize graveyard reanimation and cascade mechanics to bring back creatures and generate value, while using wheel effects and looting to maintain card advantage.
Arixmethes, Slumbering Isle
Ramp aggressively to remove slumber counters and awaken the commander, then leverage big sea creature threats to control and pressure opponents.
Kyler, Sigardian Emissary
Generate a wide board of human tokens and pump them with +1/+1 counters, using anthem effects to overwhelm opponents through combat damage.
Gameplay Insights
- 1
Shane’s decision to mill aggressively to fuel Ludovic’s transformation and graveyard recursion was key to maintaining pressure and board control.
- 2
Ben’s use of Animate Dead on Jhinga Taxus allowed for repeated threat recursion, but was disrupted by Shane’s counterspell on Wheel of Fortune, significantly slowing his card advantage.
- 3
OJ’s ramp and slow removal of slumber counters on Arixmethes demonstrated a patient strategy aiming to awaken a large threat, but was hampered by continuous graveyard hate and loss of creatures to Soul Shatter.
- 4
Kyler’s token generation and +1/+1 counter synergy created a strong wide board presence that pressured opponents and generated incremental advantage through combat triggers.
- 5
The interaction involving Ludovic’s Olag form and its annihilator ability forced opponents to sacrifice valuable tokens, shifting board state momentum in Shane’s favor.
Notable Cards
Animate Dead
Wheel of Fortune
Lion's Eye Diamond
Mesmeric Orb
Soul Shatter
Tromokratis
Adeline, Resplendent Cathar
Price of Fame
Treasure Cruise
Laboratory Maniac
Summary
The game began with all four players establishing their board states and deploying early ramp and card advantage spells. Shane on Ludovic focused on milling cards to fuel graveyard synergies, transforming Ludovic into his hubris form Olag and using graveyard recursion to bring back threats. Ben played Sedris, leveraging reanimation spells like Animate Dead and Wheel of Fortune to maintain a steady stream of threats and card draw. OJ piloting Arixmethes, Slumbering Isle, focused on ramp and slowly removing slumber counters from his commander to eventually bring it into play, while also casting creatures like Tromokratis to apply pressure. The board state shifted significantly when Shane used Ghoul’s Night Out to bring back key creatures as unblockable zombies with decay, disrupting blocking and maintaining board presence. Kyler’s player (borrowed by the content creator) developed a human token swarm strategy, amplified by anthem effects and +1/+1 counter distribution from Kyler himself, generating a large, threatening board. A pivotal moment was when Ludovic transformed into Olag and attacked with annihilator 2, forcing sacrifices and dealing significant damage. Shane also used a counterspell on Ben’s Wheel of Fortune, cutting off a major card draw play. Towards the midgame, graveyard manipulation remained central, with Ben casting Treasure Cruise, Laboratory Maniac, and various reanimation spells to fuel his strategy, while Shane continued to mill aggressively and animate creatures to maintain control. The game was marked by heavy interaction around graveyard recursion and combat damage as players jockeyed for advantage.