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For the Fans! | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Sakashima of a Thousand Faces Tormod, the Desecrator

    Sakashima of a Thousand Faces and Tormod, the Desecrator

    This deck leverages the ability to clone powerful creatures and recurring creatures from the graveyard with Tormod's ability.

  • Kathril, Aspect Warper

    Kathril, Aspect Warper

    The focus of this deck is to get as many keyword abilities into the graveyard to then put onto Kathril, making it a massive threat.

  • Sengir, the Dark Baron Kraum, Ludevic's Opus

    Sengir, the Dark Baron and Kraum, Ludevic's Opus

    This deck aims to deal damage using Kraum's ability and gain advantage by exploiting the death of other creatures with Sengir.

  • Kroxa and Kunoros

    Kroxa and Kunoros

    This deck aims to disrupt opponents' strategies by forcing discard with Kroxa's ability and shutting down graveyard strategies with Kunoros.

  • Gyruda, Doom of Depths

    Gyruda, Doom of Depths

    The goal of this deck is to repeatedly put Gyruda into play, milling opponents and putting creatures from the milled cards onto the battlefield.

Gameplay Insights

  • 1

    The early deployment of a 20/20 indestructible creature via the Dark Depths and Vampire Hexmage combo heavily influenced the dynamics of the game.

  • 2

    The use of Cold Steel Heart and Arcane Signet for ramp set up for more powerful plays in the following turns.

  • 3

    The Grim Haruspex could provide significant card draw potential given the right board state.

Notable Cards

  • Dark Depths

    Dark Depths

  • Vampire Hexmage

    Vampire Hexmage

  • Arcane Signet

    Arcane Signet

  • Grim Haruspex

    Grim Haruspex

Gameplay Summary

The game began with each player setting up their board state, with a notable turn of events occurring when a Dark Depths and Vampire Hexmage combo was deployed, creating a 20/20 indestructible creature.

However, the game continued with multiple instances of ramp and setup for larger plays.

The game featured a wide variety of strategies, from milling opponents to leveraging a multitude of commander abilities.

The use of specific powerful cards drastically influenced the game's direction at key points, ultimately leading to the victory of one of the players.

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