Deck Strategies
Urza, Lord Protector
Focuses on reducing the cost of artifacts, instants, and sorceries to deploy powerful artifacts quickly, recurs artifact creatures and utility cards from the graveyard, and gain card advantage through artifact synergy and top-deck manipulation.
Mishra, Claimed by Gix
Aggressively ramps into treasures and uses attack triggers combined with equipment like Blade of Selves to generate multiple combat phases and overwhelm opponents through damage and life gain.
Mishra, Eminent One
Generates value by copying artifacts and creating tokens via Mishra's War Form, leveraging token synergies and artifact recursion to build a resilient and growing board presence.
Urza, Chief Artificer
Creates an army of artifact creature tokens and uses artifact sacrifice effects to control the board, aiming to outvalue opponents with token generation and disruption.
Gameplay Insights
- 1
Using Blade of Selves on Dockside Extortionist creates massive treasure generation and multiple combat triggers, which can be game-changing if uninterrupted.
- 2
J-man’s timely removal of Blade of Selves with Spine of Ish Sah effectively halts Busterkins’ explosive treasure combo, demonstrating the importance of targeted artifact removal.
- 3
Kyle’s use of Urza, Lord Protector’s cost reduction and graveyard recursion with artifacts like Conjurer's Bobble and Scroll Rack enables sustained card advantage and board presence.
- 4
Emry, Lurker of the Loch’s ability to cast artifact creatures from the graveyard provides critical recursion, allowing continuous pressure and resource cycling.
- 5
Mishra's War Form enables multiple artifact copying and token generation, which synergizes well with other token generators to maintain pressure on opponents.
- 6
Artifact sacrifice effects from Arkham Dagsson pose a threat that forces opponents to carefully manage their artifact resources.
Notable Cards
Dockside Extortionist
Blade of Selves
Scroll Rack
Spine of Ish Sah
Emry, Lurker of the Loch
Mystic Forge
Summary
The game unfolds as a dynamic showdown between the Urza and Mishra decks from The Brothers War storyline. Early turns focus heavily on ramp and artifact synergy, with Kyle (Urza, Lord Protector) aiming to reduce artifact costs and leverage powerful artifact creatures and planeswalkers. Busterkins (Mishra, Claimed by Gix) aggressively ramps into treasure generation with Dockside Extortionist and equips Blade of Selves to create multiple combat triggers, aiming to overwhelm opponents with damage and life gain. J-man (Mishra, Eminent One) builds value by copying artifacts and generating tokens with Mishra's War Form, creating a steady board presence and card advantage. Kovacs (Urza, Chief Artificer) counters with artifact tokens and control elements, including artifact sacrifice effects and removal. A pivotal moment occurs when Busterkins uses Blade of Selves combined with Dockside Extortionist to generate an overwhelming number of treasures and combat triggers, pressuring all opponents simultaneously. However, this momentum is blunted by J-man's timely removal of Blade of Selves using Spine of Ish Sah, disrupting the combo potential. Meanwhile, Kyle utilizes his commander’s cost reductions and graveyard recursion to maintain card advantage and board presence, casting key artifacts like Scroll Rack and Conjurer's Bobble to manipulate draws and recycle threats. The game features intense artifact synergies, with multiple players leveraging Mishra's War Form and Urza's cost reductions to maximize value. Combat phases are marked by multiple triggers from equipment and token generators, creating complex interactions and board swings. The game’s win condition revolves around artifact synergy, treasure and token generation, and outvaluing opponents through efficient resource use and combat damage.