Deck Strategies
Erebos, God of the Dead
Generate large amounts of black mana with lands like Cabal Coffers and Liliana of the Dark Realms to fuel powerful spells and lifedrain effects. Control the board with mass removal and recur creatures to slowly drain opponents' life totals.
General Tazri
Build a board of allies that synergize with each other to apply pressure and generate incremental advantages, including life drain and indestructibility effects. Use tutor abilities to find key allies and combo pieces.
Edric, Spymaster of Trest
Focus on drawing cards through combat damage by attacking with evasive creatures, maintaining card advantage to outpace opponents and apply pressure with multiple small creatures.
Mizzix of the Izmagnus
Ramp mana aggressively, especially red mana, to cast multiple spells in a turn and use experience counters to reduce spell costs, aiming to overwhelm opponents with spells and card draw.
Gameplay Insights
- 1
Erebos player used Cabal Coffers and Magus of the Coffers to generate a massive 16 black mana, enabling a devastating board wipe with Black Sun's Zenith followed by Profane Command to deal damage and attempt creature recursion.
- 2
General Tazri's ability to tutor and deploy Zulaport Cutthroat created a persistent life drain threat that pressured opponents to respond quickly.
- 3
Edric's deck capitalized on multiple small creatures and combat damage triggers to draw cards and maintain tempo, utilizing evasion and combat tricks like Ninjutsu to maximize advantage.
- 4
Mizzix ramped mana aggressively with Mana Geyser and leveraged experience counters from casting instants and sorceries to cast spells more efficiently, drawing additional cards and applying spell-based pressure.
- 5
Strategic blocking and timely use of removal shaped the board state, with players reacting to large mana turns and key threats to maintain balance and avoid being overwhelmed.
Notable Cards
Cabal Coffers
Liliana of the Dark Realms
Black Sun's Zenith
Profane Command
Zulaport Cutthroat
Mana Geyser
Beastmaster Ascension
Mizzix of the Izmagnus
General Tazri
Edric, Spymaster of Trest
Summary
The game started with players establishing their mana bases and deploying early creatures to develop board presence. General Tazri quickly showed synergy by fetching allies like Drana's Emissary and Zulaport Cutthroat, while Edric, Spymaster of Trest focused on drawing cards through combat damage. Erebos utilized Cabal Coffers and Liliana of the Dark Realms to generate massive amounts of black mana, enabling powerful plays like mass damage with Black Sun's Zenith and recurring creatures with Profane Command. Mizzix ramped mana aggressively using Mana Geyser and cast multiple spells to draw cards and apply pressure. A key turning point occurred when Erebos leveraged Cabal Coffers and Magus of the Coffers to amass 16 black mana, sweeping the board with Black Sun's Zenith and then casting Profane Command to deal significant damage and attempt to revive creatures. Meanwhile, General Tazri's Zulaport Cutthroat created a threat of life drain that demanded attention. Despite some disruption and removal, the game revolved around resource generation and incremental advantage through card draw and creature synergies. The game featured strategic blocking, combat tricks like Ninjutsu, and tactical use of life payment to fuel card advantage, with Erebos pursuing a control and attrition strategy while others aimed for aggressive board states and combo potential.