Deck & Commander Strategies
Thada Adel, Acquisitor
Steal key artifacts from opponents and combo off with Isochron Scepter and mana rocks to generate infinite mana and card draw, then win with Walking Ballista.
Dargo, the Shipwrecker / Thrasios, Triton Hero
Use Dargo as a combo piece to draw cards and generate infinite mana, leveraging Thrasios’s ability for card advantage and combo execution.
Lotho, Corrupt Sheriff
Apply stax effects to disrupt opponents, reanimate powerful creatures, and win through a Walking Ballista combo.
Tymna the Weaver / Halana, Kessig Ranger
Sacrifice Protean Hulk to assemble a creature combo for a game-winning kill, supported by strong card draw and tutoring.
Gameplay Insights
- 1
Alana’s use of Isochron Scepter imprinted with Dramatic Reversal to generate infinite mana and card draw was the pivotal combo enabling her to outpace opponents.
- 2
March of Swirling Mist was strategically cast to phase out key combo pieces temporarily, disrupting opponents’ tempo.
- 3
The One Ring was repeatedly activated to draw large numbers of cards and maintain protection, fueling Alana’s combo.
- 4
Lotho’s stax triggers created incremental resource denial but were insufficient to stop the fast combo execution.
- 5
Zeb’s careful use of Sylvan Library to draw extra cards at the cost of life demonstrated a high-risk, high-reward approach to assembling combo pieces.
Notable Cards
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Isochron Scepter
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Dramatic Reversal
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Walking Ballista
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The One Ring
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Dockside Extortionist
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Mana Vault
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Jeweled Lotus
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Thada Adel, Acquisitor
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Sylvan Library
Gameplay Summary
The game featured four competitive decks with distinct strategies, including artifact theft, infinite mana combos, stax and reanimation, and creature combo wins.
Early game saw players developing their boards with mana rocks, ramp, and protective enchantments.
Alana, piloting Thada Adel, Acquisitor, executed a key combo involving Isochron Scepter imprinted with Dramatic Reversal to generate infinite mana and card draw, enabling her to cast a large Walking Ballista.
This allowed her to systematically eliminate opponents.
Meanwhile, other players leveraged their commanders and opening plays to establish board presence and disrupt opponents, but Alana’s combo proved decisive.
The game ended when Alana used Walking Ballista’s removal ability to kill all other players and secure victory.