Deck Strategies
Horde of Notions
Ramp into big elementals with cascade-like effects and value recursion from the graveyard to overwhelm opponents with large flying threats and repeated creature advantage.
Kynaios and Tiro of Meletis
Group hug style focusing on land ramp, card draw, and political interactions to maintain a strong board presence and leverage multiplayer advantage.
Bruna, Light of Alabaster
Control and build a board of flying angels with enchantments like Angelic Destiny to create evasive, buffed threats that chip away at opponents while protecting key creatures.
Garna, the Bloodflame
Sacrifice and graveyard recursion synergy, using discard and sacrifice outlets alongside recursion spells like Tortured Existence and Grave Pact to control the board and generate card advantage.
Gameplay Insights
- 1
The Cataclysmic Gearhulk board wipe combined with Grave Pact triggers effectively reset the board and shifted the momentum, forcing players to rebuild carefully.
- 2
Harry's use of Tortured Existence alongside Crypt of Agadeem allowed him to repeatedly recur key creatures, maintaining pressure despite board wipes.
- 3
Tony's use of kicker on Thicket Elemental functioned similarly to cascade, allowing him to find and cast impactful creatures early.
- 4
Ryan's consistent use of Angelic Destiny on evasive creatures like Danitha and Iridescent Drake created a steady stream of flying, buffed attackers difficult to block.
- 5
Mike's counterspells such as Dissipate and Counterflux proved crucial in disrupting key spells like Garna and overmold hydra, slowing down opponents' plans.
- 6
The interplay of discard effects from Mind Slash and cycling cards helped Harry disrupt opponents’ hands while fueling his graveyard-based strategy.
Notable Cards
Angelic Destiny
Grave Pact
Tortured Existence
Cataclysmic Gearhulk
Thicket Elemental
Mulldrifter
Lightning Greaves
Heartless Summoning
Dissipate
Summary
The game started with players developing their mana bases and early board presence. Ryan, playing Bruna, Light of Alabaster, quickly established a strong board with protection and anthem effects, utilizing Angelic Destiny to buff his creatures. Harry, on Garna, the Bloodflame, focused on graveyard recursion and sacrifice synergies, leveraging cards like Tortured Existence and Grave Pact to control the board while cycling through his deck. Tony's Horde of Notions deck aimed at ramp and big elemental threats, using cascade-like effects from Thicket Elemental and recurring value with Mulldrifter and Whispering Mare. Midgame saw several board wipes and resets, including a Cataclysmic Gearhulk cast by Mike that forced each player to sacrifice down to one of each non-land card type, heavily triggering Grave Pact and clearing much of the board. This moment was pivotal as it stalled the game and reset board states. Harry capitalized on this by recurring creatures from his graveyard and casting Heartless Summoning for reduced creature costs. Meanwhile, Tony tried to maintain pressure with Horde of Notions and equipment like Lightning Greaves but faced disruption from counterspells and removal. Ryan leveraged evasive creatures enchanted with Angelic Destiny to chip away at opponents. The game featured a heavy interaction of recursion, sacrifice, and control elements, with players balancing board presence and resource management tightly.