Brian Kibler Plays Marvel Super Heroes Commander Precons With Us & CovertGoBlue | EDHijinks Ep 231 thumbnail Blurred backdrop thumbnail

Brian Kibler Plays Marvel Super Heroes Commander Precons With Us & CovertGoBlue | EDHijinks Ep 231

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Elder Dragon Hijinks 243 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Doctor Doom, King of Latveria

    Doctor Doom, King of Latveria

    A villainous control deck leveraging Doom's ability to manipulate opponents' resources and board state through conniving effects and synergy with villain-themed spells.

  • Captain America, Team Leader

    Captain America, Team Leader

    A team-based deck focusing on vigilance, plus one plus one counters, and assembling a strong board presence with synergy among creatures, embodying the Avengers' teamwork theme.

  • T'Challa, the Black Panther

    T'Challa, the Black Panther

    An artifact-centric deck that generates and utilizes Vibranium artifact tokens, gaining benefits from playing and sacrificing artifacts to maintain board control and resource advantage.

  • Human Torch

    Human Torch

    An aggressive deck leveraging haste and burn effects to attack multiple opponents quickly, focusing on dealing damage rapidly with multiple attacks and exploiting Human Torch's fire-based abilities.

Gameplay Insights

  • 1

    Players negotiated attack and block decisions carefully, especially around creatures with power 8 or greater, balancing defense and offense to avoid early heavy losses.

  • 2

    Artifact token creation and sacrifice abilities were used to grant indestructibility and resource advantage, highlighting the synergy in the Wakanda Forever deck.

  • 3

    Willie Lumpkin's unblockable ability and card draw effect created control over opponents' combat options by restricting attacks after drawing.

  • 4

    The players showcased quick adaptation to new preconstructed decks, experimenting with card synergies and tactical plays despite limited prior experience with these specific decks.

Notable Cards

  • Avengers Tower

    Avengers Tower

  • Path of Ancestry

    Path of Ancestry

  • Command Tower

    Command Tower

  • Arcane Signet

    Arcane Signet

Gameplay Summary

The game featured four players piloting Marvel Super Heroes preconstructed Commander decks, each with distinct thematic strategies.

Early turns saw players establishing their mana bases, including valuable lands like Path of Ancestry and Command Tower, setting up for their decks' synergies.

The artifact-focused Wakanda Forever deck generated tapped Vibranium tokens and used artifact synergies to build board presence, while the Fantastic Four deck, led by Human Torch, aimed to leverage aggressive multiple attacks with burn and haste effects.

Doctor Doom’s deck focused on villainous control elements and synergistic combos that exploit the commander's abilities, while Captain America’s deck emphasized teamwork, vigilance, and building a strong board with plus one counters and team synergies.

Key moments included the deployment of utility lands and early creatures like Willie Lumpkin, who provided card draw and control effects by limiting opponents' attacks.

Strategic combat decisions were made around blocking and attacking with large creatures, with players negotiating threats and protection carefully.

Artifact token creation and sacrifice abilities granted indestructibility and resource advantage in critical turns, and players showed strong understanding of their decks' mechanics despite being new to the precons.

The game progressed with a balance of tactical attacks and defensive plays, showcasing the flavor and mechanical uniqueness of each Marvel-themed deck.

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