Deck & Commander Strategies
Urza, Lord High Artificer
Utilizes artifact mana acceleration and powerful artifact synergies to generate large amounts of mana and card advantage, aiming to combo off or lock opponents with disruptive enchantments.
Brago, King Eternal
Controls the board through flicker and detention effects, locking down opponents' permanents to disrupt their plans while slowly accruing advantage and setting up a win.
Tasigur, the Golden Fang
Focuses on controlling the board and gaining card advantage through graveyard recursion and combos, looking to stabilize and execute a game-winning combo.
Thrasios, Triton Hero / Vial Smasher the Fierce
Early game value and disruption with taxing enchantments and efficient interaction, transitioning into a combo finish using card filtering and incremental advantage.
Gameplay Insights
- 1
Lavinia of the Tenth's detention ability was a recurring lockdown tool that effectively controlled three-mana permanents, severely limiting opponents' options.
- 2
The sacrifice of Consecrated Sphinx to Fire Covenant was a high-impact board reset that turned the tide by removing a key source of card advantage despite the life loss.
- 3
Folger's use of Praetor's Grasp to exile a crucial card from Garrett's deck demonstrated proactive disruption of combo decks in cEDH environments.
- 4
The timing of artifact-centric disruption such as Back to Basics and Trinisphere created significant obstacles for multicolor decks, forcing careful sequencing from opponents.
- 5
Players effectively utilized Rhystic effects to tax each other's spells, influencing sequencing decisions and resource management throughout the game.
Notable Cards
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Mystic Remora
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Back to Basics
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Lavinia of the Tenth
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Consecrated Sphinx
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Fire Covenant
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Windfall
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Trinisphere
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Toxic Deluge
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Praetor's Grasp
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Force of Will
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Blue Sun's Zenith
Gameplay Summary
The game started with players establishing their mana and early control elements.
Folger on Thrasios/Vial Smasher deployed early disruption with Mystic Remora and Rhystic Study, attempting to tax opponents, while Ryan on Urza set up artifact acceleration and disruption with Back to Basics and later Trinisphere.
Dylan on Brago focused on locking down the board with Lavinia of the Tenth repeatedly detaining opponents' permanents, and Garrett on Tasigur aimed to control the board and combo off after stabilizing with his mana ramp and counterspells. A pivotal moment occurred when Folger sacrificed Consecrated Sphinx to Fire Covenant, removing a major card advantage engine but at a heavy life cost, followed by Garrett casting Windfall to redraw hands and maintain pressure.
Ryan's Urza deck leveraged artifact synergies and disruption pieces like Force of Will and Blue Sun's Zenith but was slowed by the multicolor-heavy field and Lavinia locks.
Folger's Toxic Deluge wiped the board, temporarily resetting the board state and allowing him to grab advantage with Praetor's Grasp, targeting Garrett's combo pieces.
Throughout the game, players jockeyed for control and tempo, with Lavinia's detention effects and artifact mana combos being key points of contention.
The game highlighted the power of artifact-based combo and lock strategies in a competitive multiplayer setting.