Wild Commander Warfare! | Extra Turns 18 | Magic: The Gathering EDH Gameplay thumbnail Blurred backdrop thumbnail
The Command Zone profile icon

Wild Commander Warfare! | Extra Turns 18 | Magic: The Gathering EDH Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Rhys the Redeemed

    Rhys the Redeemed

    This deck plans to go wide, creating an army of elf tokens and boosting them with tribal synergies and global pump effects to overwhelm opponents.

  • Intet, the Dreamer

    Intet, the Dreamer

    Intet aims to cast high-cost dragons at a reduced rate, cloning them to build a large and powerful board state. Winning typically involves direct damage through combat.

  • Nymris, Oona's Trickster

    Nymris, Oona's Trickster

    Nymris plans to play primarily on opponents' turns, gaining value from instant-speed spells and flash cards. This deck uses its graveyard as a resource, potentially leveraging it to power up the board.

  • Esika, God of the Tree // The Prismatic Bridge

    Esika, God of the Tree

    Esika's strategy revolves around summoning gods with The Prismatic Bridge, while using board wipes to slow down opponents. The deck relies on its gods' indestructibility to maintain a board presence amidst removal.

Gameplay Insights

  • 1

    Gaurav's decision to exile Cathars' Crusade with Anguished Unmaking effectively stifled Craig's early momentum.

  • 2

    Jimmy's use of Sneak Attack to cheat in Scourge of the Throne, and then copying it, was a game-changing play that rapidly escalated his board state.

  • 3

    Despite the inherent risk, Craig's decision to use Mana Crypt for fast mana proved pivotal in enabling him to make high-impact plays early in the game.

Notable Cards

  • Cathars' Crusade

    Cathars' Crusade

  • Coat of Arms

    Coat of Arms

  • Sneak Attack

    Sneak Attack

  • Anguished Unmaking

    Anguished Unmaking

  • Scourge of the Throne

    Scourge of the Throne

  • Phyrexian Metamorph

    Phyrexian Metamorph

Gameplay Summary

The gameplay starts with Craig, playing Rhys the Redeemed, taking an early lead by casting his commander on the first turn, followed by successfully resolving powerful enchantments like Cathars' Crusade and Coat of Arms.

However, the other players manage to keep Craig's escalating elf army in check, thanks to Gaurav's responsive play with Esika, God of the Tree, who exiles Cathars' Crusade with an Anguished Unmaking.

Meanwhile, Jimmy, running Intet, the Dreamer, leverages mana ramp to establish a formidable dragon force, further amplified by Coat of Arms.

Murph, piloting Nymris, Oona's Trickster, plays a more reactive game, keeping his hand full while setting up for potential late-game plays.

The game sees a significant shift when Jimmy successfully resolves Sneak Attack, enabling him to cheat in a Scourge of the Throne, which he then copies using Phyrexian Metamorph.

Watch on YouTube