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cEDH with randos on Spelltable

Combat Step

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Focuses on artifact ramp and synergy to generate large amounts of mana and card advantage, enabling powerful plays and combos.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Generates mana ramp through creatures and artifact synergy, aiming to cast high-impact spells early and maintain board control.

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    Leverages dwarves and treasures to ramp mana quickly and fuel aggressive plays, often aiming for artifact-based combos or overwhelming the board.

  • Winota, Joiner of Forces

    Winota, Joiner of Forces

    Uses aggressive creature-based synergy, triggering combat damage to cheat in powerful human creatures for rapid board presence and damage output.

Gameplay Insights

  • 1

    Damping Sphere significantly hindered big mana strategies by increasing the cost of spells and limiting mana production from lands like Gaea's Cradle.

  • 2

    The recurring Slicer creature created a unique pressure point, forcing players to spread damage and prioritize removal despite limited resources.

  • 3

    Effective use of artifact mana sources and treasure tokens was crucial to maintaining tempo under taxing conditions.

  • 4

    Bottle Cap Blast provided a timely removal option to eliminate a key threat despite the additional costs imposed by Damping Sphere.

  • 5

    Players demonstrated awareness of timing and resource management, especially regarding paying for effects like Rhystic Study and maintaining the board under taxing effects.

Notable Cards

  • Damping Sphere

    Damping Sphere

  • God-Pharaoh's Statue

    God-Pharaoh's Statue

  • Mox Amber

    Mox Amber

  • Mox Diamond

    Mox Diamond

  • Llanowar Elves

    Llanowar Elves

  • Staff of Domination

    Staff of Domination

Summary

The game began with players quickly establishing their mana bases and early board presence, including ramp spells like Llanowar Elves and artifacts such as Mox Amber and Mox Diamond. The introduction of Damping Sphere early on significantly slowed down big mana plays and multi-spell turns, impacting strategies that rely on explosive mana acceleration. A key threat emerged in the form of Slicer, a recurring creature that was passed around between players each turn, dealing consistent damage and applying pressure. This forced the group to consider how to handle the threat while managing their own development. Mid-game saw players trying to build up their boards and execute their strategies despite the taxing mana costs imposed by Damping Sphere. The presence of God-Pharaoh's Statue further increased the damage output on each turn, especially with aggressive combat steps involving the Slicer. Players attempted to generate treasures and additional mana sources to keep pace, but the combined taxing effects required careful resource management. Eventually, one player managed to remove the Slicer with Bottle Cap Blast, alleviating some pressure. The game highlighted the tension between maintaining board control and managing mana under taxing conditions, with players leveraging artifact synergies and combat tricks to stay in the game.

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