Deck Strategies
Korvold, Fae-Cursed King
Utilizes sacrifice outlets to draw cards and grow stronger, aiming to amass value through continuous creature and land sacrifice synergies that overwhelm opponents.
Aminatou, the Fateshifter
Focuses on flickering permanents to reuse enter-the-battlefield effects, controlling the board state while setting up combos and incremental value plays.
Tevesh Szat, Doom of Fools
Leverages spells and artifact synergies to generate value and disrupt opponents while advancing toward a combo or control win condition.
Thrasios, Triton Hero
Acts as a toolbox commander focused on ramp, card advantage, and combo potential, often paired with a partner to execute fast, efficient lines.
Malcolm, Keen-Eyed Navigator & Tymna the Weaver
Combines treasure token generation with efficient removal and card draw from combat damage to control the board and gradually dismantle opponents while building a treasure-based combo or value engine.
Gameplay Insights
- 1
Using Mystic Remora early to tax opponents’ noncreature spells provided card advantage and tempo control.
- 2
Opposition Agent effectively disrupted opponents’ tutoring and search effects, slowing down key strategies.
- 3
The interaction around Cyclonic Rift and Mana Drain highlighted the importance of stack timing and resource management in high-level cEDH.
- 4
Korvold’s sacrifice triggers were carefully timed to maximize card draw and board development, keeping the pressure on opponents.
- 5
Malcolm’s treasure generation combined with ping damage was used strategically to incrementally reduce opponent life totals and control the pace of the game.
- 6
Multiple players used tutors like Vampiric Tutor and Mystical Tutor to find critical answers or combo pieces, emphasizing the importance of efficient deck manipulation in cEDH.
- 7
Aminatou’s flicker abilities were used to reset or reuse permanents’ effects, creating tactical advantages and disrupting opponents’ plans.
Notable Cards
Mystic Remora
Opposition Agent
Cyclonic Rift
Mana Drain
Assassin's Trophy
Vampiric Tutor
Mayhem Devil
Talisman of Resilience
Summary
The game started with players developing their mana bases and early board presence, with key plays including casting Mystic Remora and various ramp and draw spells. As the game progressed, players jockeyed for control, using disruption like Opposition Agent and Assassin's Trophy to hinder opponents. A pivotal moment occurred when a Cyclonic Rift was cast and countered via Mana Drain interaction, showcasing the high-level stack management in play. Throughout the midgame, Korvold leveraged sacrifice synergies to generate card advantage and board presence, while Malcolm/Tymna used treasure generation and efficient removal to maintain pressure. Aminatou’s blink and manipulation capabilities were also evident, creating tactical advantages by reusing enters-the-battlefield effects and controlling key threats. The game featured multiple tense interactions involving counterspells, tutors, and resource denial, culminating in a complex board state where players balanced aggression with defense. The final phases saw Malcolm’s treasure generation and ping damage adding incremental pressure leading towards victory, while other players attempted to stabilize or set up combos.