Deck Strategies
Torgaar, Famine Incarnate
Torgaar's strategy revolved around setting up a combo with Tainted Remedy and Torgaar's ability to reduce an opponent's life total to 10, potentially eliminating players in a single move.
Doran, the Siege Tower
Doran's strategy centered around making him an offensive threat while locking down the board with control elements such as Meekstone and Ensnaring Bridge.
Kruphix, God of Horizons
Kruphix's game plan was to ramp up mana, setting up for big plays and taking advantage of Kruphix's ability to hold onto unused mana.
Omnath, Locus of Rage
Omnath aimed to generate a large number of elemental tokens, using cards like Perilous Forays and Amulet of Vigor for a powerful field presence and potential combo finish.
Gameplay Insights
- 1
Torgaar's usage of Tainted Remedy was a key strategic decision, turning a card often used for life gain into a lethal weapon.
- 2
Doran's use of Meekstone and Ensnaring Bridge demonstrated a solid understanding of the need for board control in a multiplayer game.
- 3
Omnath's player made an interesting choice with Perilous Forays, demonstrating a combo that could generate a large number of elementals in a short amount of time.
Notable Cards
Tainted Remedy
Meekstone
Ensnaring Bridge
Perilous Forays
Amulet of Vigor
Summary
In a thrilling game, the commanders Torgaar, Doran, Kruphix, and Omnath went head-to-head. Early in the game, Torgaar set up a potent combo with Tainted Remedy to take out opponents in one fell swoop, whereas Doran played a more defensive strategy, setting up board control with cards like Meekstone and Ensnaring Bridge. Kruphix and Omnath respectively ramped up their mana and field presence, hoping to outlast their opponents. However, Torgaar's consistent pressure and lethal combos ultimately proved too much to handle, ending the game in a decisive victory.