Deck Strategies
Grenzo, Dungeon Warden
Focuses on exploiting his ability to put creatures from the bottom of the library onto the battlefield, generating a swarm of tokens and leveraging goblin synergies to apply pressure and control the board.
Lyzolda, the Blood Witch
Utilizes reanimation and sacrifice themes to generate value, using chaos wand to steal spells from opponents and capitalize on graveyard interactions for card advantage and disruption.
Greven, Predator Captain
A counters and equipment based aggro deck that boosts Greven’s power significantly, leveraging life gain and combat damage to close out games quickly with commander damage.
Emmara, Soul of the Accord
Token-focused deck that creates multiple soldier tokens and enhances them with anthem effects and Divine Visitation to overwhelm opponents through wide board presence and life gain.
Gameplay Insights
- 1
Greven’s player used Unspeakable Symbol multiple times to add counters, significantly increasing Greven’s power and enabling a one-hit knockout with commander damage.
- 2
The activation of Grenzo’s ability twice in one turn allowed for rapid token generation and board presence that pressured opponents heavily.
- 3
The use of Chaos Wand to steal key spells and creatures created pivotal moments of disruption and card advantage swings.
- 4
A well-timed board wipe triggered by a removal spell reset the battlefield but Greven’s deck resilience through equipment and counters allowed it to recover quickly.
- 5
Lyzolda’s sacrifice and reanimation effects provided consistent value but were ultimately overwhelmed by Greven’s aggressive commander damage.
Notable Cards
Unspeakable Symbol
Chaos Wand
Swiftfoot Boots
Divine Visitation
Grotesque Mutation
Magus of the Moon
Crucible of Worlds
Meteor Golem
Summary
The game started with all four players developing their boards cautiously, focusing on ramping mana and establishing board presence. Grenzo generated tokens and applied pressure early, while Emmara utilized token creation and Divine Visitation to build a wide board. Greven focused on boosting his own power with equipment and counters, and Lyzolda leveraged graveyard recursion and chaos wand to disrupt opponents and gain card advantage. A key turning point was when Greven, heavily buffed through Unspeakable Symbol and multiple plus one counters, delivered a lethal commander strike to Lyzolda, eliminating him from the game and gaining significant life through lifelink. After this, the board state became more volatile with graveyard interactions, creature recursion, and multiple combat phases where tokens and enhanced creatures clashed. Tom’s Grenzo repeatedly activated his ability, producing a steady flow of tokens and card advantage, while Martin’s Greven deck capitalized on equipment and counters to maintain a threatening presence. The game featured a notable board wipe moment triggered by an opponent’s ability, which reset much of the board but Greven’s resilience with equipment and counters kept him in the fight. Chaos Wand played a disruptive role by stealing key spells and creatures, further complicating interactions. The match showcased a mix of aggressive token strategies, incremental value from commander abilities, and timely removal spells leading to complex board states.