Deck Strategies
Urabrask // The Great Work
This deck is built around a fast combo and aggressive strategy, leveraging quick mana ramp and efficient creatures to apply pressure and close out the game swiftly. It aims to disrupt opponents primarily through damage and board presence.
Ertai Resurrected
Ertai’s deck is focused on controlling the game through counterspells, removal, and disruption, including land destruction and bounce effects. It seeks to neutralize threats while drawing cards and maintaining resource advantage until it can win through incremental value and board control.
Gameplay Insights
- 1
Paral Wave Tide was a key disruption tool used by Ertai to repeatedly target and remove Urabrask’s lands, effectively setting Urabrask behind on mana development and casting options.
- 2
Ertai’s use of flash creatures and instant-speed interactions allowed for flexible responses and maintained board presence despite Urabrask’s aggressive attempts.
- 3
Urabrask’s attempts to recover with artifact and token generation were insufficient to overcome the mana denial and card advantage Ertai maintained.
- 4
The timing and sequencing of counterspells and removal spells by Ertai prevented Urabrask from resolving major threats or combos, emphasizing the importance of interaction in this matchup.
Notable Cards
Treachery
Faithless Looting
Preordain
Grapeshot
Wheel of Misfortune
Subtlety
Reckless Impulse
Summary
The game featured a duel between Urabrask and Ertai Resurrected, showcasing a clash between a combo-centric aggressive build and a controlling, disruption-heavy deck. Early turns involved cautious play with both players developing their mana base and setting up card advantage through spells like Preordain and Faithless Looting. Urabrask aimed to ramp mana quickly and establish board presence, while Ertai focused on counterspells, removal, and controlling the tempo. A pivotal moment occurred when Ertai used Paral Wave Tide to disrupt Urabrask's mana base by repeatedly targeting lands, severely impairing Urabrask's ability to cast spells and develop the board. This disruption led to a significant tempo loss for Urabrask, who struggled to find land drops and key cards to mount an effective offense. Ertai capitalized on this with timely flash creatures and card draw spells, steadily advancing toward victory. Despite attempts to recover and generate tokens or value plays like Treachery, Urabrask's deck was unable to stabilize against Ertai's control elements, culminating in a concession once the mana and board state irreversibly favored Ertai.