Deck & Commander Strategies

Tymna the Weaver
Leverages incremental card draw through combat damage and disruption to gain advantage, often combining with efficient tutors and interaction to control the board and find a winning combo.

Kraum, Ludevic's Opus
Focuses on aggressive early game pressure combined with card draw from combat damage, enabling fast combo setup and disruption through spells and tutors.

Kenrith, the Returned King
Utilizes a versatile toolkit of abilities to interact with opponents, stabilize the board, and set up powerful late-game combos, often leveraging multi-color mana fixing and recursion.

Kefka, Court Mage // Kefka, Ruler of Ruin
Employs chaotic and disruptive elements to control the game state, using spells that create randomness and damage while aiming to assemble combos that can finish opponents quickly.
Gameplay Insights
- 1
Activating Necropotence multiple times in succession allowed a player to rapidly refill their hand and dig for combo pieces, creating a powerful card advantage engine.
- 2
Rhystic Study continuously pressured players to pay extra mana or allow free card draw, influencing the pace and decisions of the game.
- 3
The presence of Thassa's Oracle as a Fish created a strong defensive resource that forced opponents to respond carefully or risk losing to a win condition they could not easily interact with.
- 4
Timing the use of Chain of Vapor to bounce key creatures disrupted opponents' board development and prevented combos from resolving easily.
- 5
Using Pyroblast strategically to counter or remove blue spells helped swing the interaction battle in the caster's favor, showcasing the importance of color-specific interaction in cEDH.
- 6
Holding a 'loaded gun' with cards like Born Upon created a psychological barrier for opponents, who hesitated to attempt winning plays due to the threat of immediate lethal responses.
- 7
Players carefully managed discard sequences with Necropotence triggers to maximize card draw while minimizing the loss of critical resources.
Notable Cards
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Necropotence
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Rhystic Study
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Thassa's Oracle
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Chain of Vapor
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Pyroblast
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Gamble
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Vampiric Tutor
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Ranger-Captain of Eos
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Mox Diamond
Gameplay Summary
The game began with players developing their mana bases and early board presence, including casting Necropotence, a key card that provided significant card advantage and fueled future plays.
Early aggression involved Ragavan and various utility creatures, while players carefully managed resources to set up their combos and control elements.
Rhystic Study triggered multiple times, generating incremental card draw and taxing opponents' resources.
A notable moment occurred when one player activated Necropotence multiple times, drawing a large number of cards to dig for critical pieces.
The presence of Fish (Thassa's Oracle) created a defensive threat that complicated opponents' win conditions and forced careful responses.
Chain of Vapor and Pyroblast were used strategically to disrupt opponents' key permanents and spells, showcasing the importance of interaction in cEDH gameplay.
The game featured tense decision-making around when to cast spells and how to respond to potential combos, especially with multiple Necropotences on the battlefield and the looming threat of a Born of the Sun (Born Upon) combo.






























