Commander's Conclave: 22 | Holiday EDH/Commander Gameplay | Marchesa, Wilhelt, Shu Yun, Xenagos thumbnail Blurred backdrop thumbnail
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Commander's Conclave: 22 | Holiday EDH/Commander Gameplay | Marchesa, Wilhelt, Shu Yun, Xenagos

Commander's Conclave


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Xenagos, God of Revels

    Xenagos, God of Revels

    Aggressive dragon tribal deck that uses fight mechanics and board wipes to maintain control, aiming to win through overwhelming damage and board presence.

  • Shu Yun, the Silent Tempest

    Shu Yun, the Silent Tempest

    Voltron-style deck focused on pumping Shu Yun with prowess triggers and granting double strike to achieve a one-hit kill in multiplayer games.

  • Wilhelt, the Rotcleaver

    Wilhelt, the Rotcleaver

    Zombie tribal deck with strong recursion and token generation, using the death of creatures to create additional value and swarm the board.

  • Queen Marchesa

    Queen Marchesa

    Mardu control deck centered around maintaining the monarch status, using knights, assassins, and removal spells to control the board and draw extra cards.

Gameplay Insights

  • 1

    Xenagos’s use of fight mechanics and selective board wipes allowed efficient board control while maintaining aggressive pressure with dragons.

  • 2

    Shu Yun’s strategy relied heavily on timing noncreature spells to trigger prowess and grant double strike, enabling high burst damage potential.

  • 3

    Wilhelt capitalized on creature deaths to generate zombie tokens, creating a resilient and expanding board state that was difficult to remove completely.

  • 4

    Queen Marchesa’s focus on the monarch mechanic provided consistent card advantage and incentivized opponents to target her, which she countered with removal and deterrent creatures.

  • 5

    The use of utility lands like Tainted Isle and Tainted Field introduced board state constraints that influenced attack decisions and resource management among players.

  • 6

    Sylvan Library was a critical play for Marchesa, ensuring card quality and options during the mid-game, supporting her control and monarch retention plan.

Notable Cards

  • Xenagos, God of Revels

    Xenagos, God of Revels

  • Shu Yun, the Silent Tempest

    Shu Yun, the Silent Tempest

  • Wilhelt, the Rotcleaver

    Wilhelt, the Rotcleaver

  • Queen Marchesa

    Queen Marchesa

  • Champion of the Parish

    Champion of the Parish

  • Sylvan Library

    Sylvan Library

  • Tainted Isle

    Tainted Isle

  • Tainted Field

    Tainted Field

Gameplay Summary

The game started with all four players introducing their unique commanders and deck strategies, setting the stage for a diverse multiplayer Commander match.

Edward piloted Xenagos, God of Revels, focusing on a dragon-heavy aggressive deck that utilized fight mechanics and board control to dominate the battlefield.

Brian brought Shu Yun, the Silent Tempest, aiming for a voltron style strategy that leveraged prowess triggers and double strike to deliver a powerful single-hit kill.

Phu played Wilhelt, the Rotcleaver, employing a zombie tribal deck with strong recursion and token generation to overwhelm opponents.

Lee controlled Queen Marchesa, focusing on maintaining the monarch status while using knights and assassins to control the board and generate card advantage. Early turns saw players establishing their board states with key creatures like Champion of the Parish and Grave Crawler, while also setting up utility lands such as Tainted Isle and Tainted Field to create interesting board dynamics.

Sylvan Library was played to ensure card selection and advantage for Marchesa's controller.

The game featured a mix of board control, token generation, and aggressive damage strategies, with each player attempting to either establish dominance or disrupt others' plans.

Xenagos's deck brought pressure with flying dragons and fight interactions, while Wilhelt's zombie tokens created a resilient swarm.

Shu Yun’s potential for a big alpha strike with double strike loomed as a constant threat, forcing opponents to balance offense and defense.

The monarch mechanic added another layer of tension, with Queen Marchesa aiming to capitalize on the extra draws and punish those who challenged her reign.

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