Deck & Commander Strategies

Burakos, Party Leader
Builds a party by assembling different creature types to create treasure tokens and drain opponents' life, while drawing cards through Folk Hero's triggered ability to maintain hand advantage and apply continuous pressure.

Vhal, Candlekeep Researcher
Utilizes Vhal's toughness-based mana generation to cast powerful spells from the graveyard or other zones, combined with Raised by Giants to make commanders 10/10 creatures, enabling large attacks and maximizing activated abilities.

Goreclaw, Terror of Qal Sisma
Leverages mono-green ramp and big creatures to exploit Goreclaw's cost reduction for creatures with power 4 or greater, then boosts and grants trample to these creatures to overwhelm opponents with raw power.

Svyelun of Sea and Sky
Focuses on merfolk tribal synergy with card draw triggers and ward abilities, aiming to control the board and generate value through creature-based combos rather than Voltron strategies.
Gameplay Insights
- 1
Brad's strategy of consistently assembling a full party to maximize treasure token creation and life drain was key to generating incremental advantage and card draw with Folk Hero.
- 2
Edward's use of Vhal's toughness-based mana production allowed casting spells from the graveyard and activating multiple abilities, demonstrating a strong synergy between commander and background enchantments.
- 3
Brandon's aggressive approach with Goreclaw hinged on deploying large creatures efficiently and buffing them to trample, creating significant combat threats that demanded answers from opponents.
- 4
Phu's merfolk tribal deck relied on drawing cards through triggered abilities and ward protection to maintain board presence and execute creature-based combos, differentiating itself from typical Voltron builds.
- 5
The inclusion of cards enabling blink effects like Cloudshift allowed Brad to reuse valuable triggered abilities on Burakos, enhancing card draw and board state manipulation.
- 6
Discussion of potential combo enablers like Planar Bridge hinted at Edward’s plan to cast multiple spells from unconventional zones, increasing the deck's resilience and adaptability.
Notable Cards
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Burakos, Party Leader
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Folk Hero
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Vhal, Candlekeep Researcher
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Raised by Giants
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Goreclaw, Terror of Qal Sisma
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Svyelun of Sea and Sky
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Planar Bridge
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Cloudshift
Gameplay Summary
The game started with each player presenting their unique commander strategies, setting the stage for a dynamic multiplayer Commander match.
Brad piloted a party-centric deck with Burakos, Party Leader paired with Folk Hero, focusing on assembling a full party to generate treasure tokens and draw cards while applying pressure through combat.
Edward played Vhal, Candlekeep Researcher with Raised by Giants as a background, aiming to leverage Vhal's ability to generate large amounts of colorless mana based on toughness and use that mana to cast spells from unconventional zones such as the graveyard, supported by the 10/10 base stats granted by Raised by Giants.
Brandon fielded Goreclaw, Terror of Qal Sisma, a mono-green deck focused on big creatures that cost less to cast and gain buffs and trample when Goreclaw attacks, promising a strong aggressive board presence.
Phu brought Svyelun of Sea and Sky, a merfolk tribal deck that emphasized creature-based combos, drawing cards with thematic synergy and warding abilities to maintain board control and tempo.














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