Deck Strategies
Mazirek, Kraul Death Priest
This deck focuses on sacrificing permanents to distribute +1/+1 counters across a growing army of tokens, aiming to overwhelm opponents with a wide board presence.
Kozilek, the Great Distortion
Kozilek’s deck uses card draw and discard to counter spells and control the pace of the game, aiming to disrupt opponents' plans while assembling a powerful late-game board presence.
Lara Croft, Tomb Raider
A treasure and artifact-centric deck that ramps aggressively, leveraging treasure tokens and artifact synergies to generate value and execute powerful plays.
Rin and Seri, Inseparable
A creature-based deck that emphasizes synergy with small, cute creatures, incremental value from spells, and creating board presence through token generation and buffs.
Gameplay Insights
- 1
Ashlin’s use of Kozilek’s ability to discard cards with matching mana costs to counter key spells created significant disruption early in the game.
- 2
Becca’s Mazirek deck capitalized on sacrifice triggers to quickly grow a large board of counters and tokens, pressuring opponents steadily.
- 3
Lara Croft’s treasure token generation combined with artifact ramp allowed for flexible mana and enabled casting of powerful spells and commanders.
- 4
The players made strategic use of mana fixing and ramp spells like Arcane Signet and Gemstone Mine to accelerate their game plans.
- 5
The combination of incremental value engines like Ledger Shredder and token synergies in Rin and Seri’s deck provided consistent card advantage and board presence.
Notable Cards
Kozilek, the Great Distortion
Mazirek, Kraul Death Priest
Treasure Vault
Arcane Signet
Rogue's Passage
Gemstone Mine
Sunpetal Grove
Pilgrim's Eye
Ledger Shredder
Summary
The game began with typical ramp and mana development, featuring early plays such as Radiant Fountain, Misty Rainforest, and various lands to establish board presence. Ashlin’s Kozilek, the Great Distortion deck leveraged its powerful draw and counterspell abilities, setting up a strong control element early on. Becca’s Mazirek, Kraul Death Priest deck focused on generating tokens and distributing +1/+1 counters triggered by sacrifice mechanics, steadily building a threatening board state. The gameplay involved careful resource management and incremental board development, with players making use of synergistic land drops, artifact ramp, and incremental advantage through card draw and token production. Lara Croft's deck centered on artifact and treasure synergy, while Rin and Seri’s deck contributed with cute, synergistic creatures and incremental value through their abilities.