Deck Strategies
Rocco, Cabaretti Caterer
Focuses on a creature-based sacrifice and value engine deck that leverages creatures to generate advantage and control the board, aiming for incremental advantage rather than fast combo.
Thrasios, Triton Hero
Utilizes ramp and card advantage to assemble a combo finish, often relying on efficient spells and mana acceleration to quickly execute a game-winning sequence.
Tymna the Weaver / Rograkh, Son of Rohgahh
Combines disruption with card draw and efficient creatures to maintain pressure and control the board, focusing on incremental value and timely interaction to disrupt opponents’ plans.
Sisay, Weatherlight Captain
Centers on tutoring legendary creatures to assemble a combo or powerful board presence, leveraging Ranger-Captain of Eos and other legendary synergies to generate a decisive advantage.
Gameplay Insights
- 1
Players prioritized disruption on Sisay's combo attempts, recognizing the threat posed by Ranger-Captain of Eos tutoring powerful creatures.
- 2
Rocco's strategy of relying solely on creatures and sacrifice outlets led to slower development and limited interaction, showing the risk of low ramp in cEDH.
- 3
TNT effectively used mana acceleration and spells like Enduring Vitality and Deathrite Shaman to establish early control and fuel combo potential.
- 4
The game highlighted the importance of sequencing and timing, as opponents debated when to apply pressure or hold back interaction to avoid falling behind.
- 5
Sisay’s ability to tutor and assemble combo pieces forced opponents to constantly weigh whether to disrupt immediately or try to survive longer for a counterplay.
Notable Cards
Ragavan, Nimble Pilferer
Enduring Vitality
Deathrite Shaman
Ranger-Captain of Eos
Dreadhorde Arcanist
Smothering Tithe
Orcish Lumberjack
Summary
The game began with players establishing their mana bases and deploying early value creatures such as Ragavan and Mearc. Rocco, playing a creature-heavy deck, focused on generating value through creatures and sacrifice outlets but struggled to accelerate mana quickly. TNT, utilizing a Thrasios-led deck, aimed to set up a combo finish by ramping with mana rocks and casting efficient spells like Enduring Vitality and Deathrite Shaman to stabilize early and fuel their strategy. Rograkh/Tymna's deck leveraged card draw and disruption to maintain pressure, while Sisay's deck was centered around tutoring powerful legendary creatures, exemplified by the use of Ranger-Captain of Eos to fetch key pieces like Dreadhorde Arcanist and other combo enablers. A crucial turning point occurred when Sisay prepared a potential game-winning sequence by assembling a critical board state with Ranger-Captain of Eos and other synergistic cards. Despite attempts by other players to interact, Sisay managed to threaten a combo kill, forcing opponents to decide between stalling or conceding ground. Throughout, players debated interaction priorities, with discussion on whether to disrupt Sisay’s win or let other threats resolve first. The game revolved around careful resource management, timing of disruption, and the tension of Sisay's impending combo, highlighting the high-stakes decision-making typical in cEDH.