Breya v Flubs v Yuriko v Sorin Bracket 5 cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Breya v Flubs v Yuriko v Sorin Bracket 5 cEDH Gameplay

Combat Step


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Focuses on evasive creatures with ninjutsu to deal consistent damage, triggering powerful effects from dealing combat damage and leveraging ninja synergy for card advantage and removal.

  • Breya, Etherium Shaper

    Breya, Etherium Shaper

    Utilizes artifact ramp and reanimation combos, leveraging cards like LED and Insatiable Avaris to generate infinite mana and extort life from opponents, aiming for a combo finish.

  • Flubs, the Fool

    Flubs, the Fool

    Combines discard and card draw engines with Food Chain and artifact mana acceleration (Chrome Mox) to fuel combo pieces and maintain hand advantage for explosive plays.

  • Sorin of House Markov // Sorin, Ravenous Neonate

    Sorin of House Markov // Sorin, Ravenous Neonate

    Uses life manipulation and graveyard recursion with creatures like Children of Korlis and reanimation spells, controlling the board while building towards a resilient midrange presence.

Gameplay Insights

  • 1

    Flubs' use of Food Chain combined with artifact mana and discard synergy allowed for sustained card advantage and ramp but was disrupted by targeted removal.

  • 2

    Breya's reanimation combo involving Insatiable Avaris and LED was a critical turning point, setting up a lethal extort finish against opponents.

  • 3

    Sorin used Silence defensively to stop a key spell, showcasing timing and resource management in protecting his board state.

  • 4

    Yuriko's ninjutsu attacks consistently pressured opponents, forcing them to respond and shaping combat phases strategically.

  • 5

    The interaction between graveyard recursion and artifact mana acceleration was pivotal, allowing players to recover threats and maintain tempo.

Notable Cards

  • Food Chain

    Food Chain

  • Chrome Mox

    Chrome Mox

  • Children of Korlis

    Children of Korlis

  • Paradise Mantle

    Paradise Mantle

  • Fortune Teller's Talent

    Fortune Teller's Talent

  • Moon-Circuit Hacker

    Moon-Circuit Hacker

  • Kolaghan's Command

    Kolaghan's Command

Gameplay Summary

The game began with players developing their mana bases and setting up early board presence.

Breya started by establishing artifact ramp and utility lands, while Yuriko set up evasive creatures and ninjutsu triggers.

Flubs utilized discard and card draw mechanics fueled by Chrome Mox and Fortune Teller's Talent to maintain resource advantage.

Sorin focused on life manipulation and graveyard interactions, casting creatures like Children of Korlis and leveraging reanimation spells.

Early skirmishes included Yuriko's evasive attacks and incremental damage from Wingcrafter and other small creatures. As the game progressed, Flubs deployed Food Chain and Paradise Mantle to ramp mana and enable combo potential, though his key artifact was destroyed, forcing a tactical retreat.

Breya began to assemble a reanimation and combo setup, casting Insatiable Avaris and setting up leads like LED to fuel a Bomberman reanimation combo, threatening to extort the opponents to death.

Yuriko continued to pressure with ninjutsu triggers.

A critical turning point was Sorin's use of Silence to neutralize a threat and the successful reanimation of creatures via Kolaghan's Command and Livelier Dead, establishing a strong board state.

The game moved towards a win condition centered around Breya's ability to combo with reanimation and artifact mana to close out the game with extort damage.

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